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#51
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I hate being right.
Also like others mentioned, 1 year for a plane? Seriously? Thats sad, the graphical modeling of a planes exterior should only take a few days, a week at most. Adding details and optimizing the model another week, then another for texturing; so about a month total? In Maya 7.5 it took me two weeks to model, texture and animate (although it was limited) a abrahms on my first time. Sounds like the development team is still suffering from a lack of efficiency/streamlining/leadership. Same old story, same old excuses. Also ROF has airframe failure due to Gs and such, where is that in CLOD? Edit: also game stutters when close to enemy aircraft in combat on my rig, dust on ground during takeoff and mirror cause large multi second stutters too! |
#52
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Well, I admit this is a better communication "package" compared to the last one I gave you my feedback upon (the infamous "balalaika" youtube video...).
Still, you are becoming masters in disguise... (I avoid using the term masters of deception out of politness). I had to read the text twice to understand. Worthy of SunZu's teachings, brilliantly worded, it earns my respect! Cudos to your effort! Now that I have given you credit for the worthwhile effort, please allow me to tell you some things which I appreciated less: Pretty pictures - little content. You left us with a memory leak that grows to 4Gb RAM before crashing, obliging us to restart the game after every flight, for weeks now. Careful reading of your statements makes me deduct that you have not being able to trace the cause of the memory leak much less provide a fix for it. More concerning, no comment any more about the complete graphics model overhaul (which was the cause for not creating an intermediary patch). Last but not least, no comments on the current flight model bugs in terms of performance of existing airplanes (e.g. SpitII) and funtionality of airplanes (e.g. JU-88 not working gyros). Not posting a single date/ timeframe for completion of tasks (any task!) makes me speechless. No need to worry gentlemen, I will buy your next sequel, and the one after that. What frustrates me is that I am 46years old, have four university degrees (= my brain is working) but sometimes I feel I am reading communication destined to 12 year olds... ![]() ~S~ |
#53
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yes 2 weeks to model a aircraft, a few months to model the structure, engine, internals and cockpit etc
__________________
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#54
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Oh, give me a break. Blacksix is our community liaison now. Why shouldn't he handle it? You guys are unbelievable, you really are.
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#55
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Without any comment on the timeframe of modelling:
WW1 types are utterly primitive compared to their WW2 counterparts. CEM in WW2 is a totally different beast than in WW1. All those technological gadgets of WW2 (i.e. Radar, radio systems, radio beam systems etc) just weren' there in WW1. As such the amount of systems to be modeled is infinitely greater in a WW2 crate. Some people should take that into consideration before they let out the warcries and start besieging the 1C office complex. ![]() |
#56
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BlackSix, will Luthier provide answers for the last set of questions? It has been a few weeks.
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#57
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Thank you Black Six, Luthier, and everyone at 1C.
For a very informative update. It is a unfortunate (but necessary) to have to explain why things take as long as they do. It is also unfortunate that even when presented with a reasonable explanation, certain people will simply deny it. Kudos for maintaining communications under these unfortunate conditions. That I-16 looks amazing, almost as complex as the real warbird. I have 3Dmax 2010 but in 2 years have yet to learn how to use it for more than making small edits to pre-existing models. To all those folks who believe they know better - stop comparing apples to oranges and put your money where your mouth is; I shall wait patiently for your offering upon the altar of cutting edge simulation software. Regards, Sam. |
#58
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A while since I've been here. That I-16 takes me back to my IL2 days, looks good and makes me wanna jump in right away. Hope to play COD and sequel one time when I have enough bucks again (hard work, no profits).
Reading this forum: nothing has changed as to flaming the devs... sad. Anyway Blacksix and Luthier and team: Thanks and keep it going, I admire your work! |
#59
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Thanks for the update!
I understand 100% what you are trying to tell us!
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System Spec's: Intel Core i7 2600 3.40GHZ CPU 8 GB RAM Windows 7 Professional 64-bit Nvidia (MSI) GTX560ti 1GB DDR5 Twin Frozr II |
#60
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The link does not work any more but I have quotes from that thread here http://forum.1cpublishing.eu/showpos...postcount=1131
Jason says that all the malcontents and whiners did too much damage to their project. And I know that they moderate their forums much more strictly than 1C. |
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