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Performance threads All discussions about CoD performnce |
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#1
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Managed to get the usage with GPU-Z. Clocks ticked in normally 925/1375MHz, memory was used up to 921Mb average being 800Mb or so. GPU usage varied between 20-91%, average around 40-50%. |
#2
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Only 40-50%? Is that a cpu bottleneck or is the games code at fault?
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#3
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Editor, my bet is on the game code. Eagerly waiting for the patch to see what it brings to the table ![]() |
#4
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On the other hand this shows that the game scales well with CPU speed:
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#5
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Seems the 4GHz is the sweet spot as above it the gain is less. I rather run stock as other games cause run extremely well anyway. |
#6
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Does anyone, AMD or Intel even make a cpu that runs stock at 4.0 or above? |
#7
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#8
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This is of much concern for me, as i´m planning on replacing my Q6700 (as it is already 4 years old, hence i don´t call it an upgrade ![]() |
#9
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How many games really use several cores efficiently, as what I've read it is not "just like that" to program real multicore support or such. Will be interesting to see how Kepler will be and the upcoming AMD updates. Seems the GPU contest is getting very interesting ![]() |
#10
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Well, my cpu...AMD Phenon 1100T x6 at 3.8 with win 7 64, 16 gigs of ram, and the 3 gig nvidia 580GTX SHOULD be able to easily handle particle effects, it does with no issue whatsoever in DSC A10, and shouldn't with this game as well. When frame rates come down from 60 flying to 8 upon landing kicking up dust, that tells me its not my cpu or gpu.
Thanks all for your help! |
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