![]() |
AMD 7970HD 3Gb and CoD
S!
So today The Card arrived. Just got it installed with latest drivers and had time to quickly run a test with CoD. For AMD users oh the joy, the 3 lines of death are GONE!! YESSS!! Spit vs 110 track..maximum 68fps minimum 2fps(when it loads into cockpit), average 60FPS! :) I have VSync on. Will do some more testing and report in this thread, but from what I tested the card is DAMN fast! :D Could not be happier!!!!!! |
Congratulations! :grin: And great news on 3 lines of death :)
Could you run the test with SSAO on and off, and with vsynk off and on also just to compare to gtx580 performance tests from here http://translate.google.com/translat...hp%3Ft%3D68723 What is your AA setting and resolution? With vsync ON triple buffering must be forced ON I think to avoid short drops to 30 fps in complex scenes. gtx 580 results vary from 51 average to 65 with vsynk and SSAO off. Clouds ON in realism settings. 43 avg with SSAO and vsynk ON AA 4x 1920x1080 You can pause the track after loading cockpit and only then start the counter to avoid 2 min fps. You may also first run it once without a counter to load all textures into memory and record results only in the 2nd run. This is how they tested 580 and other cards there. Do you experience the stripes bug on the border of land and water? PS. E.g. sample results for 580: Quote:
|
Excellent news! It's just so damn expensive :evil:
|
S!
I run the card on the stock settings 925/1372MHz, 1920x1080 32-bit resolution. SSAO is Off as well as AA. Will post my CCC and game settings, need to plug in the joystick etc. again..had CoD kind of shelved before the patch :oops: |
Quote:
|
S!
Ok, made some quick runs with Black Death at 1920x1080 resolution and I think you find out something interesting in results. Mind you I did not clear cache before or between the tests, it MIGHT have an effect but anyway..here settings and numbers! CCC Settings, Performance driver 11.12 from AMD Antialiasing Mode : Use application settings, Morphological filtering OFF, Filter Standard. Anisotropic Filtering : Use application settings Tessellation: AMD Optimized (I think has no effect in CoD whatsoever) Catalyst AI : Performance, Surface optimization Off Vertical refresh : On, unless application specifies Triple Buffer : Off (OpenGL setting only) First runs I ran at what I had from my 6970HD. Cache was NOT cleared nor game restarted between runs in any phaze. In-game settings... Full Screen : On Antialiasing : Off(in all tests) Epilepsy : Off (in ALL tests) SSAO : Off Vsync : On Model detail : High Building detail : High Land Detail : High Forest : Low Visual effects : Medium Texture Quality : High Damage decals : High Buidlings amount : Unlimited Land shading : High Grass : Off Shadows : On Roads : On Black Death ran once to load textures. Then the benchmarking run with FPS counter on. Counter was reset on each run to get consistent results. Minimum: 10fps Maximum: 68fps Average: 45fps Next run with VSync OFF, otherwise all remained same. Minimum: 10fps Maximum: 112fps Average 48fps Next run with SSAO ON, VSync Off. Otherwise similar settings. This was interesting! Minimum: 10fps Maximum: 111fps Average: 47fps Next run SSAO ON, VSync ON. Otherwise similar settings. Again interesting! Minimum: 10fps Maximum: 67fps Average: 44fps Then I changed graphics settings to VERY HIGH, VSync ON. Interesting average, should run another run? Minimum: 5fps Maximum: 67fps Average: 34fps Last run VERY HIGH, VSync OFF. Interesting results again.. Minimum: 5fps Maximum: 112fps Average: 45fps So here a quick and dirty testing. Will do some cahce clearing and other tweaks. My system runs ALL at STOCK speeds, no overclocking. Signature for more info :) |
Thanks for sharing so detailed report!
Quote:
The stock speed of your CPU is only 3.3GHz that can limit such a fast card like this one similar to gtx580 sample in my 1st post above. Do you have any utility to log your CPU load during the test? "Black Death" is very processor dependant I guess. Highest texture setting is "Original". It is higher than "High". |
S!
Did clear the game cache to see if any difference. Settings in game are VERY HIGH. In CCC same as previous post. Results with and without VSync below. Vsync ON Minimum: 5fps Maximum: 67fps Average: 43fps VSync OFF Minimum: 5fps Maximum: 112fps Average: 45fps So as an conclusion so far can say SSAO has almost no effect on any area of performance as it had before. Propably for best game play I would use VERY HIGH as base but change the following: Building Detail: High, from Very High Forest: Low or Medium, from maximum Texture Quality: High, from Original Visual Effects: Medium, from High Will run a test with those changes and report back shortly. |
Quote:
Could you log your processor and or GPU load percentage? |
S!
Ran Vsync on/off tests with settings above. Results were OK, not much difference but again the track does not represent actual gameplay IMO. But the results :) VSync ON Minimum: 6fps Maximum: 68fps Average: 44fps VSync OFF Minimum: 11fps Maximum: 112fps Average: 46fps Do you use a logging program of some sort Ataros, will gladly provide CPU/GPU usage stats for you :) |
All times are GMT. The time now is 07:56 PM. |
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.