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#31
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I have an eye on it but is too expensive, hope it have a drop soon. |
#32
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#33
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No horizon lines here on max/full settings with original textures.
560ti 2gb |
#34
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NO lines with 7970HD ![]() |
#35
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#36
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Still testing, just ran Black Death tests. Next actual game play tests. |
#37
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#38
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Sorry Skoshi, Tree is taking a break from the forums so he wont be able to respond. I have already responded to this above somewhere just below his statement. I think he was well intent but left out the vital, " on lower quality settings" Oleg had always planned for the sim to be playable on a broad range of hardware, but that means turning off features and using lower resolution. The game was always meant to be a challenge for hardware for the next 10 years just like the original IL2, with new features being turned on as hardware became more capable.
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#39
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Making a graphics engine for next 10 years just does not mean you need a supercomputer to run them. Rather well done base engine that runs well on today's high end machines, playable and still good looking on medium range and playable with low end machines even the details have to be reduced. This same base engine could be updated over time with new features as hardware progresses. Sure sounds a bit oversimplified, but would it not be better if the game engines would be done better and more optimized from the start with flexibility rather than slap together a gargantuan heap of code no system can handle and that is a nightmare for the devs to handle? Just my opinion. Eagerly waiting for the patch. |
#40
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I don't really know what would classify as midrange but my setup
with 3.4 GHz Athlon II BE and 8 GB RAM, SSD together with a crossfirex setup, HD6870, don't run well. I have set almost everything on medium or low except some kept at high and the FPS drops to 10 or 20 over cities. So I'm eagerly awaiting the patch becasue a new GPU isn't on the horizon for me ![]()
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Gigabyte MA790FX5-UDP Phenom II X4 955 BE 3,4 GHz 8 GB DDR3 1333 Raid 0 Array 2x Radeon XFX HD6870 1GB |
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