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#141
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The thing here is what each one prefers. For example, i'm willing to weather it out for the new features, rather than have an IL2 remake with new graphics. Of course, this is a matter of personal taste and there's no right or wrong answer, some people might as well have preferred an IL2 remake and in that case, it's understandable they are feeling disappointed. To be fair though, i didn't really get into IL2 until FB came out. When i got the first IL2, i was flying a couple of sorties to admire the new FMs, ballistics and graphics, but then i always switched back to European Air War and flew 4-5 sorties because it was a more complete experience (because it was older simply). That's all it takes really. I just decide if i want to support a dev team and if i have the disposable cash i'll do it (eg, buying a collector's edition on release for 70$ or waiting and picking up a steam download version for 10$), then i sample the goods and wait for the game to mature. Also, this: Quote:
Eg "I flew yesterday and the compass is screwed up. I'm so disappointed, etc" doesn't tell me (or anyone else) anything useful. Compare it with this: "I took the 111P for a spin yesterday. The magnetic and repeater compasses are misaligned by as much as 20 degrees when they should be showing roughly the same readout. Also, the red triangle on the magnetic compass that shows heading doesn't move so the only way to get a heading is via the tooltip readout, and the plane silhouette that's used as a course setter is immovable as well. The course setter works on the repeater compass, but it looks like it's reversed. Checking the 111H i saw that it doesn't suffer from these issues, so it's an issue isolated to the 111P. This makes accurate navigation quite difficult, especially if you want to use the course autopilot to level bomb accurately." This tells me everything i need to know: it describes the bug and its effect on gameplay, where it occurs and has a comparison of similar features in a valid, working state on another similar flyable as a measure of validity. But i set aside some of my time to test it for an hour yesterday on ATAG #2 after i heard two guys being confused about it on teamspeak, instead of coming here to post a one liner. Do the same if you want to see things get fixed and improved, or keep the drama down while others are doing the work for the rest of the community. I don't object to negative observations and people having their opinions. I object to not letting people fix the game for us by causing unnecessary drama that demoralizes those who are willing to put in the work out of their personal free time, when they could just keep all they know to themselves since they already have the means to enjoy the game more than the rest. At least appreciate their efforts and if you can't be bothered to help, then at a minimum don't discourage them and let them do what needs to be done. Oh, and i'm flying this on an i7 920 @ 2.7Ghz, Ati 4890 1Gb and only 3GB of RAM. I never upgrade for a game before the game is stable enough to warrant it. If i jump in the pool without checking and it turns out the water is dirty, i'm the one to blame. So, instead of blind faith turning into blind disbelief through disappointment, let's maintain a critical, technical outlook on things and a reporting style in our posts, to help get everything fixed as soon as possible. Or we can keep ranting among ourselves and waste everyone's time ![]() |
#142
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Could we get back to the topic of "co-op" again now please? Would be awesome as this would be an important topic unlike performance which A) is because some people never want to upgrade and B) because the engine has problems which are being worked on. So nothing new on that front guys...
That aside, blackdog, could you go back a few pages and read my suggestions? Eventually it's best to make a sub-forum for co-op. I listed the reasons in my post here. |
#143
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Good idea...
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#144
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I do think your idea has merit though, so let's get a middle ground solution going: I can't give you a new forum section right away, but i can give you a sticky immediately ![]() So, let's start with a CO-OP thread in the mission building sub-forum or the multiplayer forum (whichever you prefer) for suggestions, ideas, links to missions and scripts in the other sub-sections, etc. I'll sticky that one and then we can make it into a separate section if there's enough participation. Feel free to start a thread and PM me the link, i'll sticky it ASAP. Cheers ![]() |
#145
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A set of coop-missions was posted by LeadTurn_SD http://forum.1cpublishing.eu/showpos...5&postcount=73
If anyone is interested in flying coops in CloD please try them with Banks' lobby and provide feedback in that thread. SD squad flies them without any problems. |
#146
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#147
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