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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #111  
Old 01-06-2012, 02:11 AM
FS~Phat FS~Phat is offline
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Originally Posted by Force10 View Post
Blackdog has a good memory of the bugs in the original IL-2 and I don't dispute that. For me, this is the difference between the 2:

Average critic score for launch version IL-2 2001: 9.2 (editors choice)

Average critic score for COD: 6.0

There are showstopper bugs and their are annoying bugs that you can still enjoy a sim with. It is 8 months later and I still don't have a singleplayer experience I can enjoy. I don't think that was really the case with the oirginal IL-2. Both sims were released with ground breaking stuff, it's just that COD can't be enjoyed by an offline player yet.
That's a pretty broad statement. Like to back it up with some facts and constructive input for a change?
I have a great time in both single-player and multi-player (including campaign - ok so its not dynamic but its not that bad!) I never experience a lot of the issues some of you guys seem to suffer and I have a much more complex rig where if something wasnt going to work, I'd be the one more likely to suffer problems.

What specific things are you referring to? Many many many bugs have been fixed since the initial release but I dont see any that are show stoppers now or I wouldn't be playing it! I myself shelved it for a couple months until the last couple patches which addressed the majority of the big issues.

Here's your chance to possibly get some help with things your struggling with in the game. Maybe we can help each other a bit more instead of complaining all the time.

I warn you though if its just another general broad sweeping whine post it will go straight in the bin.

How can we help you?

PS. FYI I just played online for 1hr on ATAG Axis vs Allies (20 players online) did 4 sorties and shot down 2 109s and a bomber without a single crash or bug rearing its head. Loving it!
Also noticed my system crept up from 8GB ram usage to 9.4GB ram of my 24GB while in game so it might help some of you to have at least 8GB of ram and maybe even 12GB.

Last edited by FS~Phat; 01-06-2012 at 03:46 AM.
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  #112  
Old 01-06-2012, 05:01 AM
Force10 Force10 is offline
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Originally Posted by FS~Phat View Post
That's a pretty broad statement. Like to back it up with some facts and constructive input for a change?
I have a great time in both single-player and multi-player (including campaign - ok so its not dynamic but its not that bad!) I never experience a lot of the issues some of you guys seem to suffer and I have a much more complex rig where if something wasnt going to work, I'd be the one more likely to suffer problems.

What specific things are you referring to? Many many many bugs have been fixed since the initial release but I dont see any that are show stoppers now or I wouldn't be playing it! I myself shelved it for a couple months until the last couple patches which addressed the majority of the big issues.

Here's your chance to possibly get some help with things your struggling with in the game. Maybe we can help each other a bit more instead of complaining all the time.

I warn you though if its just another general broad sweeping whine post it will go straight in the bin.

How can we help you?

PS. FYI I just played online for 1hr on ATAG Axis vs Allies (20 players online) did 4 sorties and shot down 2 109s and a bomber without a single crash or bug rearing its head. Loving it!
Also noticed my system crept up from 8GB ram usage to 9.4GB ram of my 24GB while in game so it might help some of you to have at least 8GB of ram and maybe even 12GB.
Well, your kinda tying my hands here. My problems with the single player game are the same as everyone else that has posted issues. If I can't mention AI, FM, DM, working radio comms, anti aliasing etc. then your not really being fair, but all of those things together make the single player portion pretty much no fun. I actually think this is one of the points most of the folks here agree on. Right now, I fly COD as a civilian flight sim, I take a plane up and enjoy the cockpit and the feeling of flight for a little bit, but this sim was marketed as a combat flight sim. I go into the QMB and set up a 1 on 1 dogfight, get on the bandit's tail and as soon as I put a round or two in him, he starts barrel rolling like a pinwheel, and doing unrealistic moves and the fun is over. Again, this has been mentioned before and you might see it as a broad sweeping whine, but that doesn't mean it's not true and doesn't kill the experience.

I appreciate the tip on memory, but my issues are content related, not performance. COD runs very well on my rig after the last patch so I have no complaints there. My post that you are objecting to wasn't meant to be a generic "whine" but more of a disagreement with someone insinuating that the original IL-2 release is basically a mirror image of COD's release. I know Oleg is long gone, but I think it's a discredit to what he achieved by saying that the two are compareable like that.
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  #113  
Old 01-06-2012, 06:07 AM
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furbs furbs is offline
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heres a few reviews of IL2 when it was first released...

Combatsim TOPPICK!! A instant classic! http://www.combatsim.com/memb123/htm/2001/12/il2-rev/

Gamespot uk 9.2! http://uk.gamespot.com/il-2-sturmovi...review-2829773

IGN great! 8.2 http://uk.pc.ign.com/articles/165/165150p1.html

Il2 had great reviews despite its bugs, i know i played the heck out of it for almost 2 years solid and had a fantastic time both online and off.

I dont think i need to post reviews of CLOD, the one we held here had was about 56% i think.

Yes im being negative, im sorry but i spent 1500 quid on this PC to play CLOD after i was told by Luthier that the bad performance was because of the lack of RAM at the Kiev show(thats when i ordered my parts).

I still cant play CLOD without a crash EVERY time i try and play.
some people payed 50 quid for this sim and after 8 long months almost none of the key features(not even going to talk about the missing ones) work 100%.

FM
DM
CEM
sound
Graphics
AI

those are the key features of a flightsim right?
None of them work as they should and some are so broken or off the mark its not worth calling them realistic for the planes they are superposed to represent.

Yes we can go and play airquake online with the 50 other people in the world playing CLOD right now but it gets old getting attacked on the runway because the AA is rubbish.

When i see post from the development team asking for help with the AI(really? they are supposed to have been working on the AI for 3 months already!!)...really?? they dont know what its supposed to do??? really?? they have had 10 years with IL2 right?? Oleg said the AI it would surpass IL2 by miles remember?

If you check back before release my posts were positive and full of praise for what i was seeing and hearing from Oleg and Luthier.
I spent weeks of my own time years ago to take over 200 pictures of pre-war houses, farms and buildings for this sim to help out back when i used to beta test stuff and like i say ive spent 1500 quid to have a PC to play CLOD so ive invested time and money in CLOD and im unhappy so far its far, far from what it said it would be.

When Luthier stops the delaying tactics and patch padding and something gets actually fixed and the sim stops crashing every 20 mins, then i will start to feel better and have a more positive attitude.

Its been 8 months, its not much to ask.

i hope this has been less of a rant. and gives people i idea of how i feel.(as if you didn't know already!)
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Last edited by furbs; 01-06-2012 at 06:23 AM.
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  #114  
Old 01-06-2012, 06:39 AM
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JG52Krupi JG52Krupi is offline
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I think quite a few people here spent £2000 to 3000 on there pc for this game I know I have, but given how much money I expect you have pumped into world of tanks I can't help but laugh when you mention the cost of the cod
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  #115  
Old 01-06-2012, 07:05 AM
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Furbs, I'm with ya brother. I really tried with it god help me I did.
But no matter how much duct tape you apply its still a broken toy, and as such not worth my time. When the game becomes functional in the key areas you listed above ill be back, until then there are plenty of superior competitors to keep us entertained.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #116  
Old 01-06-2012, 07:29 AM
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Originally Posted by CWMV View Post
Furbs, I'm with ya brother. I really tried with it god help me I did.
But no matter how much duct tape you apply its still a broken toy, and as such not worth my time. When the game becomes functional in the key areas you listed above ill be back, until then there are plenty of superior competitors to keep us entertained.
Yeah we know all that guys, but speaking the truth here only gets you a ban, I know i've done it many times, you just have to nod politley to all those who still believe in dragons.

Great post Furbs.
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  #117  
Old 01-06-2012, 07:38 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Tree_UK View Post
Yeah we know all that guys, but speaking the truth here only gets you a ban, I know i've done it many times, you just have to nod politley to all those who still believe in dragons.

Great post Furbs.
Truth? You guys just can't handle the Truth!


wiki - "Various theories and views of truth continue to be debated among scholars and philosophers. There are differing claims on such questions as what constitutes truth; what things are truthbearers capable of being true or false; how to define and identify truth; the roles that revealed and acquired knowledge play; and whether truth is subjective or objective, relative or absolute.
"

I think it's something to do about men not wearing enough hats?

Happy new year and here's to a better 2012!

Last edited by Skoshi Tiger; 01-06-2012 at 07:42 AM.
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  #118  
Old 01-06-2012, 07:40 AM
tintifaxl tintifaxl is offline
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Well yesterday I and 2 of the squad mates tried to get a coop mission going. After 2 hours we gave up.

None of the coop-missions (1 from 1C, the others downloaded from airwarfare) were working. We managed to load the il2coop lobby mission though. But we never managed to actually fly a plane. Some launcher.exe crashes occured, too.

Verdict of the evening: It has to be a lot easier to get a coop going, before we will try again.
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  #119  
Old 01-06-2012, 07:45 AM
Chivas Chivas is offline
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There is a huge difference between the original and the latest IL-2. One was released basicly finished with a few bugs, the other released atleast a year to soon. So of course one should receive better reviews than the other.
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  #120  
Old 01-06-2012, 08:00 AM
FS~Phat FS~Phat is offline
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Originally Posted by Force10 View Post
Well, your kinda tying my hands here. My problems with the single player game are the same as everyone else that has posted issues. If I can't mention AI, FM, DM, working radio comms, anti aliasing etc. then your not really being fair, but all of those things together make the single player portion pretty much no fun. I actually think this is one of the points most of the folks here agree on. Right now, I fly COD as a civilian flight sim, I take a plane up and enjoy the cockpit and the feeling of flight for a little bit, but this sim was marketed as a combat flight sim. I go into the QMB and set up a 1 on 1 dogfight, get on the bandit's tail and as soon as I put a round or two in him, he starts barrel rolling like a pinwheel, and doing unrealistic moves and the fun is over. Again, this has been mentioned before and you might see it as a broad sweeping whine, but that doesn't mean it's not true and doesn't kill the experience.

I appreciate the tip on memory, but my issues are content related, not performance. COD runs very well on my rig after the last patch so I have no complaints there. My post that you are objecting to wasn't meant to be a generic "whine" but more of a disagreement with someone insinuating that the original IL-2 release is basically a mirror image of COD's release. I know Oleg is long gone, but I think it's a discredit to what he achieved by saying that the two are compareable like that.
Look what your asking for is a full-real closed cockpit experience like IL2 which has had 10 years of development to get it right.

If you are looking for a full-real type experience in CoD you will have to wait until more of the minor bugs are ironed out to get the full experience.
Some consider the game airquake like in its current state but i dont agree. Even in full-real now its actually a lot harder to play than IL2 ever was.

Some CEM features are not working as intended but as I mostly fly Allies and in full manual CEM, I cant comment on how the CEM issues effect play for Axis, but I dont see a problem with full manual CEM in any Red planes I fly. From what I've read full manual CEM seems to be working for Axis planes, they just have some auto CEM issues like the spit used to have in the first release.

If you turn the AI down a notch from Ace they apparently stop the wild maneuvering. Not the perfect answer but it does the trick.

DM - yes it still has some issues but for the most part it is miles ahead of IL2.
I havent personally seen any DM problems in my last few weeks of offline or online play but I have obviously seen others post pics with some strange DM issues. It's not perfect but it doesnt spoil the fun for me.

FM - If you've been around a while you know the FM will get adjusted throughout the sims life, as new data or improvements to the FM engine get made. Sometimes it swings in the favor of Allies and sometimes Axis.
The FM needs improvement and is tweaked throughout the Sims life.

For me, now after logging another 40hrs+ in over the xmas break in both IL2 4.10.1M and CoD I will take the FM in CoD any day of the week.
The CoD planes are much closer matched to what I perceive as reality in regard to handling, acceleration, stall etc (known altitude issues aside for the moment) IL2 FMs are all over the shop now because of the tinkering since 4.09M. That's the biggest reason I and many of my squad stopped flying IL2 so I understand your concerns but I think the FM is pretty damn good and the planes are a pretty good matchup.

As for Furbs added comments on Sound/Graphics..
I have the occasional engine go silent at different speeds but generally only when its damaged and the sounds are miles from where they were only a couple of patches ago. They too are being worked on by a new developer in the team and he has worked miracles compared to what we had. And it will only get better. The silent engine is the only issues ive ever experienced.
Graphics is also miles better and now, reliable and stutter free since the last couple patches. Performance isnt great but its smoothness that counts in Flight sim not Max FPS. The new engine should address the remaining performance issues.

As far as CTDs go.... Well i guess they can happen but I dont experience them. Perhaps its OS dependent, but it is almost certainly config/system related issues with variances in individual users machines. This is true of most games Ive played in the last 5 years. BF3, MW3 and Skyrim crash more often on my system than CoD FWIW and many other users too have a lot more issues than I generally have.

My key recommendation here..
Use Win 7 64bit SP1 with 8GB Ram, a fast quad core processor with a 1.3GB Ram GPU as minimum.
Run a registry cleaner
Run a .net 4.0 repair
Delete game cache and dont tinker with settings in the ini files.
Use the lastest drivers for everything not just GPU (use driver cleaner if necessary)
Do a clean install of CoD if necessary.
If Overclocking, try stock clocks to test for stability
Last resort do a clean OS install.

And now back on topic please! This is an interesting thread about Co-Op!

PS I've spent more on my Rig than several of your systems put together so dont talk to me about disappointment. Ive been there... and now very happy with what I get out of the sim after the last couple patches.

Last edited by FS~Phat; 01-06-2012 at 08:03 AM.
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