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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-05-2012, 07:44 AM
SNAFU SNAFU is offline
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Originally Posted by JG52Krupi View Post
Agreed but I don't see ATAG as a dogfight server and I am sure Bliss, Boris and Watchman do either!
I am sure the ATAG Team doesn´t want their server to go down the way of "airquake" as the old 1946 Spits vs 109 server did some day some years ago, but that is the fate of every highly populated server with narrowed battle zone or small map and without strict guidance. 90% of players do not care of the objective, they just take off and want instant action, that is ok, I will not tell other people how to spent their sparetime, but the result is what I saw 99% of my time on the ATAG server - take off, climb a little to 2km head for the next enemy coast, find something to shoot at, die crashing or simply press ESC if feelinig ambarrased, repeat... sometimes you might find a team which hooks up together and does well, but in the end, they also do the same, but just as a team, without any purpose, no goal - just for the action. That`s what I call "airquake". It is hard to get small numbers of players on an objective, but it is possible (especially with the endless options we have with C#). But it is almost impossible to keep players on objectives, if you have a high player density, so I am not blaming anyone, its just human nature. That was one of the main reasons, why I did not play CloD for a month now. Offline is fun for mission building, but you cannot use missions in multiplayer due to CTDs and singleplayer playing mission you made yourself is... well... Online you just see this airquake, nothing else available.

If ATAG Team would try to prevent the airquake, by using the whole BoB map and not only 15-20% of the area and enforcing players to care for their lives by death-count-penalty and ESC penalty options, the player numbers would drop to a level, it would be meaningless - therefore I do not see any solution myself - besides using the Banks Coop System, which really sounds promising and would even solve any balancing issue.

But in the end the whole situation put me off CloD I didn´t try and will not spent my rare sparetime on this any longer... I just try to keep track of the progress and in touch with what is online ongoing, therefore I sometimes jump in for an hour but without any joy.
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Old 01-05-2012, 05:07 PM
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bw_wolverine bw_wolverine is offline
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Speaking as a pilot for the red side, the inland airfields are quite a bumpy ride and take some skill to take off from. So while its a good idea to avoid vulchers, it can be a tricky solution.

Maybe making some air start spawn points for Spits and Hurries near London would be an easy way to fix vulching, but keep it from becoming too much like air quake. Far enough back that an air start doesn't mean much in the way of an advantage. Maybe start at 3,000 ft.

But apart from that, PLEASE can ATAG allow us to select our squadron from those rear airfields? Currently, you're stuck with the polish squadrons I believe if you try to take off from the rear airfields.

I would very much like it if that could be adjusted to allow selection of squadron (like at Hawkinge/Lympne/Ramsgate, etc.).

I'll go post this in the ATAG thread as well.
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  #3  
Old 01-05-2012, 07:47 PM
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klem klem is offline
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Quote:
Originally Posted by bw_wolverine View Post
Speaking as a pilot for the red side, the inland airfields are quite a bumpy ride and take some skill to take off from. So while its a good idea to avoid vulchers, it can be a tricky solution.

Maybe making some air start spawn points for Spits and Hurries near London would be an easy way to fix vulching, but keep it from becoming too much like air quake. Far enough back that an air start doesn't mean much in the way of an advantage. Maybe start at 3,000 ft.

But apart from that, PLEASE can ATAG allow us to select our squadron from those rear airfields? Currently, you're stuck with the polish squadrons I believe if you try to take off from the rear airfields.

I would very much like it if that could be adjusted to allow selection of squadron (like at Hawkinge/Lympne/Ramsgate, etc.).

I'll go post this in the ATAG thread as well.
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  #4  
Old 01-07-2012, 05:10 AM
Hlander Hlander is offline
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For me it is a lack of variety on the red side.Whilst I like flyng the spit and hurri, lately I have really been enjoying the JU-88. I Just wish there was a flyable Beaufighter, or even a Swordfish.
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