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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #81  
Old 12-09-2011, 07:52 PM
smink1701 smink1701 is offline
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Originally Posted by ACE-OF-ACES View Post
Your kidding right?
No. What's the big NEWS flash...no cannons on the Spit. The big news on the big issues are "We're working on stuff and we don't know when they will be done." Oh, really. The update from Luthier on October 17 had much more info. I was hoping for an UPDATE. Some new SUBSTANTIAL info. Not a rehash.
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  #82  
Old 12-09-2011, 07:54 PM
SIDWULF SIDWULF is offline
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Originally Posted by jimbop View Post
+1.
While i am usually postive about this game, I do have to agree on a few things, its really a mixed bag here. Big furballs kill everyones frame rates it seems and of course the stutters over land and strange framerate dips when theres smoke and when your taking off. Other then these instances the framerate is steady and playable. So yes the preformance is quite bad at times and i can see the frustration with it. On top of the graphical glitches and launcher crashes and the bizzare crash physics are a turn off. But they say the patch will cover all of this...so well Great!

The game does seem a little unfinished but i still am impressed by it in a technical sense, damage modeling, accuracy, clickable cockpits and controls, graphics, flight model, land detail, sound engine.

Last edited by SIDWULF; 12-09-2011 at 08:19 PM.
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  #83  
Old 12-09-2011, 08:06 PM
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Originally Posted by smink1701 View Post
No. What's the big NEWS flash...no cannons on the Spit. The big news on the big issues are "We're working on stuff and we don't know when they will be done." Oh, really. The update from Luthier on October 17 had much more info. I was hoping for an UPDATE. Some new SUBSTANTIAL info. Not a rehash.
I'll try to explain to you what is going on here. No matter what they do there is going to be complaining. If they tell you what they're fixing people will complain that they're fixing the wrong thing. God help them if they say they're going to fix something and it isn't fixed. If they don't update you then there is complaining. They get the least amount of complaining if they pretend to update you, but really just say "we're still working on it", so that's what they did. You're welcome.
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  #84  
Old 12-09-2011, 08:06 PM
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F19_Klunk F19_Klunk is offline
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Do I interpret the answers correctly that the advertized patch aiming to fix many gfx problems and and was due in a few weeks, now is .. cancelled? or at least postponed to this "sequel"?
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  #85  
Old 12-09-2011, 08:12 PM
Krt_Bong Krt_Bong is offline
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Originally Posted by ACE-OF-ACES View Post
As is mine and many Many MANY more

I think the reason it seems like there are so many having problems here is simple human nature

People who have problems go looking for answers.. Which in turn brings them here

People who are having no problems are off enjoying the game.. Which in turn may or may not bring them here

Thus the amout of people with problems gets skeued/filtered to make it seem worse than it really is
And that is a valid argument, and not to say there aren't some problems because there are but the point is that a few words here or there doesn't immediately lead to the conclusion that many make in criticizing the developers for what they have actually said..
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  #86  
Old 12-09-2011, 08:17 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by smink1701 View Post
No. What's the big NEWS flash...no cannons on the Spit. The big news on the big issues are "We're working on stuff and we don't know when they will be done." Oh, really. The update from Luthier on October 17 had much more info. I was hoping for an UPDATE. Some new SUBSTANTIAL info. Not a rehash.
Jezzzz

And they wonder why 1C does not post updates every week
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  #87  
Old 12-09-2011, 08:19 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by Krt_Bong View Post
And that is a valid argument, and not to say there aren't some problems because there are but the point is that a few words here or there doesn't immediately lead to the conclusion that many make in criticizing the developers for what they have actually said..
Agreed 100%
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  #88  
Old 12-09-2011, 08:29 PM
5./JG27.Farber 5./JG27.Farber is offline
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How come no one has asked the most important question for multiplayer?! There is supposedly already a fix for the launcher crash...


When will the crash to desktop stop?

Can we have a quick fix?!?
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  #89  
Old 12-09-2011, 08:33 PM
badfinger badfinger is offline
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Originally Posted by Insuber View Post
Binky9, just google "Battle of Moscow", you will read about the more bloody battle of human history, maybe second only to Stalingrad.
OK, but this was a land battle, although I admit,with air support.

My point was that CoD is a flight sim. I guess the sequel will be more of a stand-alone sim with tanks, etc., rather than an add-on to CoD. Not so much an IL-2 CoD/Battle of Moscow, as IL-2 Battle of Moscow. I was wondering what those tanks in the CoD previews were for.

Does the CoD "Battle of France" campaign include land battles, or is it just the air part of the battle?

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  #90  
Old 12-09-2011, 08:35 PM
Insuber Insuber is offline
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Originally Posted by 5./JG27.Farber View Post
How come no one has asked the most important question for multiplayer?! There is supposedly already a fix for the launcher crash...


When will the crash to desktop stop?

Can we have a quick fix?!?
No quick fix. As Luthier has answered before: the launcher crash is due to some bad code of the gfx engine. The new gfx engine will solve that issue.
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