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Originally Posted by BlackSix
Hello!
18. When you are going to add Structural Limits to the FM's? (maximum allowable g acceleration on the aircraft structure. And the aircraft damage due to exceeding the Vne or maximum g acceleration).
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Nothing causes more frustration on both sides than discussing structural limits. We do have a structural limit model already, and we will improve it. However it does not nor will it work like the model created by Team Daidalos. If this was question 1 or 2 I’d perhaps be more verbose. Most aircraft that exceeded their structural limit are written off on the ground, and the fact is established with a careful measurement with a fine ruler.
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For what it's worth I agree on the DM choices being made.
There is realism, and then there is 'sensationalism!' The latter is what game developers create to sell more games to kids (wow factor). FPS games for example, how many shots does it take to kill someone 'realistically'.
Planes don't fly apart because they exceed VNE on a single occasion, not unless it has a fault anyway. This kind of damage is more accumulative than instantaneous. Any high amount of G that would instantly break a plane up would likely kill the pilot first anyway.
Realism doesn't traditionally sell games/sims, lets hope they have a big enough market to stick to this hard line. In the end it's always about the money for a commercial enterprise to survive.