Quote:
Originally Posted by ACE-OF-ACES
Well.. not based on Maus's definition of beta.. If I am reading Maus's definition correctly, to qualify as 'alpha' the 'bug' would have to be CLEARLY a bug.. That is to say it does not work as 'expected' by the programers logic..
Correct me if I am wrong, but that 'feature' was disabled by 1C prior to release, thus the programer disabled it, thus the programer would expect it to be disabled. Thus it is working per the programers loigc and thus not a bug
No, that does not count as a bug.. Not only is this not CLEAR but it is very subjective! That is to say ask 10 people what they think about the AI in CoD and your likly to get 10 differnt ansiwers.. which is not CLEAR by any definition
No, that does not count as a bug.. Because the developer decided to 'upgrade' something does not mean it is a bug
DX 11 was never advertised (aka promised).. Only DX11 API support was advertised and CoD dose make use of the DX11 API, so the is not a bug
As I half expected.. You could provide no CLEAR/VISABLE bugs
And many like you.. Problem is upon closer inspection it is more myth than fact
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Whatever.
As with many like you, you can't tell the truth about the shortcomings of this sim without lame protectionist arguments to hide the problems. Perhaps I should calibrate my monitor LOL. Oh and BTW, Ubisoft is still advertising DX11.
http://il2sturmovik.ubi.com/cliffs-o.../key-features/ LOL.