![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]()
I don't know if this will help or not, but I've noticed something regarding my launcher crashes.
I very rarely (actually I don't even remember one) had launcher crashes BEFORE I started using the FOV switch keys to zoom in on targets. Previously, I was just leaning in with Track IR to zoom in on my foe, but that doesn't really 'zoom' like the FOV changes do. So I mapped the FOV ranges to buttons on my joystick to zoom into the gunsight when attacking. Since doing that, I seem to get crashes much more frequently. It could be possible that there's an issue with the FOV setup in the game that is causing problems when switching between them on the fly. I hope that helps.
__________________
Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book |
#2
|
|||
|
|||
![]() Quote:
|
#3
|
|||
|
|||
![]()
Pretty much every Low wing aeroplane with Flaps will experience a Nose down trim change with flap deployment, most noticeably with the later stages of flap.
|
#4
|
|||
|
|||
![]()
That's exactly what I'm talking about, chaps!
In game now we have flaps that makes your nose pitch up, and give you an extra amount of lift - AI Spits sometimes dogfight with the flaps down. That's plain ridiculous. Lower the flaps while truning in a real Spit, and see what happens - no, you won't get more lift and turn better ![]() |
#5
|
|||
|
|||
![]()
Another bug:
When you fly a quick mission and you choose a different plane, no matter what gun belting you pick you'll spawn with the default one. |
#6
|
|||
|
|||
![]()
And another one:
When I connect to a server (any server) I can't see the flags. I have to quit and reconnect, it always helps. |
#7
|
||||
|
||||
![]() Quote:
I avoid that now but still get occasional freezes which I suspect are due to memory overload which gradually increases from 3.3Gb to over 5Gb (of 6Gb fitted) over about 1.5 hours. http://forum.1cpublishing.eu/showpos...08&postcount=7 Perhaps the memory was almost full and the zoom/F12 tweaked it beyond the limit.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#8
|
|||
|
|||
![]() Quote:
Regarding lift : more camber more lift. When (Split)Flaps are down the camber is increased that shift BCKWRD the center of pressure hence the lift center (remember that the CG is in front). |
#9
|
|||
|
|||
![]()
Howdy gents,
2 days ago during an ATAG server sortie I tried the E4 for the first time. I was shooting at a Hurri AI over Dover and accidentally rammed the enemy plane loosing half my left wing, I was then able to reach the french coast to crash land over my airfield. I had lost several wings on the E3/E3B and never managed to keep the plane flying (as it should IMHO). I believe this is a huge flaw in the E4 FM... Can anybody confirm this issue? Regards. Last edited by jg27_mc; 11-16-2011 at 10:26 AM. |
#10
|
|||
|
|||
![]()
Hi MC,
Seems you 've corrected your soft/hardware issues. ![]() Many flyable planes in CoD are reported to be still flyable with large portions of the wings missing. So far I know it happen with the 109E3/E4 and Hurri. Flaps losses and gear mechanism doesn't seems to be affected by the loss of one wing. You probably could hve landed safely ![]() |
![]() |
|
|