Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 10-18-2011, 06:48 AM
CWMV's Avatar
CWMV CWMV is offline
Approved Member
 
Join Date: Mar 2011
Posts: 758
Default

I don't need help in shooting stuff down, has nothing to do with what I posted.
In old IL2, when you dropped a few 20mm shells on an enemy aircraft something would simply fall off, like a wing, which would pretty much kill the aircraft.
Now, if you don't hit it in a vital spot, your not going to get the kill. The wings don't just drop off anymore at the drop of a hat. A well placed burst will remove pieces sure, but not in the same way IL2 was.

EDIT: Since when is 200-300 meters a moderate distance? I thought that was WAY out there. I usually only open up at around 50 meters.
Here you have to have some gunnery skill, or at least more than in IL2.
__________________
Quote:
Originally Posted by banned View Post
Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:36 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.