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The (Almost) Invicible Spit!
Got clobbered by a E4 at France flew all the way back to Folkstone before my engine decided to finally fail and i ended up crashing into a house :(
http://s1.postimage.org/472pckb4w/sh...017_201130.png image host http://s1.postimage.org/lx4fl518e/sh...017_201134.png hosting images http://s1.postimage.org/472xm91nq/sh...017_201514.png upload bmp http://s1.postimage.org/iditg3dy9/sh...017_201515.png adult image host http://s1.postimage.org/wjynmedtr/sh...017_201516.png hosting images The FM/DM really need to be fixed.... |
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P.S. I could see through the wing. |
cant seem to get anywhere near a spit after it starts turning now, good job i fly both im not good enough to fight spit anymore.
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It works both ways, A BF I hit exploded in a masive fire ball.....it carried on and landed back in France. It's the DM not the Spit in particular.
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Just chased a spit from over France to half way across the channel.
SOB absorbed near all my cannon rounds and much of my nose guns! I must say I like how much harder it is to shoot aircraft down in CoD than IL2. |
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I witnessed the '109 fireball' last night, and thought WTF! when the plane just kept flying. |
Id bet that a spit could take a bunch of them when you cant get a good gun solution.
I mean when all you can hit is the tail section from direct 6 there isn't a whole lot to damage there. Seems with the 109's to be the fuel tanks igniting.On second thought Im not sure how they keep flying...? |
Well, with a 109 I try to get very close to Hurricanes and Spitfires in order to score as many cannon hits as possible since the recoil is shaking your plane and subsequently also your aim. From the direct 6 o´clock position you can shred of the tail, disable the elevator controls and the rudder controls. With shredded elevators, the target is most liekly doomed.
Most of the time I play on the receiving end in SPitfires and I see 109s opening up at a relatively moderate distance (200-300) at you. In the cockpit , one can see all the nice tracers passing you and often in these situations you´ll get soem wholes in the wings. SOmetimes it also shreds the controls in the wings. Definte negative effect with hits i nthe wings is that it loses soem lift and your turning rate is increased, as well as the tendency to stall in a turn due to the additional energy loss due to the whole(s). |
I don't need help in shooting stuff down, has nothing to do with what I posted.
In old IL2, when you dropped a few 20mm shells on an enemy aircraft something would simply fall off, like a wing, which would pretty much kill the aircraft. Now, if you don't hit it in a vital spot, your not going to get the kill. The wings don't just drop off anymore at the drop of a hat. A well placed burst will remove pieces sure, but not in the same way IL2 was. EDIT: Since when is 200-300 meters a moderate distance? I thought that was WAY out there. I usually only open up at around 50 meters. Here you have to have some gunnery skill, or at least more than in IL2. |
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