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-   -   The (Almost) Invicible Spit! (http://forum.fulqrumpublishing.com/showthread.php?t=27175)

JG52Krupi 10-17-2011 11:53 PM

The (Almost) Invicible Spit!
 
Got clobbered by a E4 at France flew all the way back to Folkstone before my engine decided to finally fail and i ended up crashing into a house :(

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The FM/DM really need to be fixed....

JG52Krupi 10-17-2011 11:59 PM

Quote:

Originally Posted by cheesehawk (Post 350580)
Other than the engine, I'd call that cosmetic damage. Probably cause more drag, but nothing catastrophic. I'm good with you making it home on that, 109s with 3/4 of a wing is a bigger problem.

Agreed, especially the tank explosion that doesn't leave a scratch LOL

P.S. I could see through the wing.

macro 10-17-2011 11:59 PM

cant seem to get anywhere near a spit after it starts turning now, good job i fly both im not good enough to fight spit anymore.

SEE 10-18-2011 12:07 AM

It works both ways, A BF I hit exploded in a masive fire ball.....it carried on and landed back in France. It's the DM not the Spit in particular.

JG52Krupi 10-18-2011 12:20 AM

Quote:

Originally Posted by cheesehawk (Post 350591)
When I get back to my comp (at work), I'll try to post some damage pics I've made it back from! At least the Spit looks flyable, the 109 can be a tank with anti-gravity devices sometimes! ;)

Yes but that damage is only given by Flak as the reds have no cannons... so it's not so annoying atm.

CWMV 10-18-2011 03:06 AM

Just chased a spit from over France to half way across the channel.
SOB absorbed near all my cannon rounds and much of my nose guns!
I must say I like how much harder it is to shoot aircraft down in CoD than IL2.

JG52Uther 10-18-2011 06:05 AM

Quote:

Originally Posted by CWMV (Post 350641)
Just chased a spit from over France to half way across the channel.
SOB absorbed near all my cannon rounds and much of my nose guns!
I must say I like how much harder it is to shoot aircraft down in CoD than IL2.

I'm not sure if thats a good thing, especially with cannon. It would take very few 20mm cannon shells to take down a fighter, if you actually hit it!
I witnessed the '109 fireball' last night, and thought WTF! when the plane just kept flying.

CWMV 10-18-2011 06:11 AM

Id bet that a spit could take a bunch of them when you cant get a good gun solution.
I mean when all you can hit is the tail section from direct 6 there isn't a whole lot to damage there.
Seems with the 109's to be the fuel tanks igniting.On second thought Im not sure how they keep flying...?

Hellbender 10-18-2011 06:39 AM

Well, with a 109 I try to get very close to Hurricanes and Spitfires in order to score as many cannon hits as possible since the recoil is shaking your plane and subsequently also your aim. From the direct 6 o´clock position you can shred of the tail, disable the elevator controls and the rudder controls. With shredded elevators, the target is most liekly doomed.

Most of the time I play on the receiving end in SPitfires and I see 109s opening up at a relatively moderate distance (200-300) at you. In the cockpit , one can see all the nice tracers passing you and often in these situations you´ll get soem wholes in the wings. SOmetimes it also shreds the controls in the wings.

Definte negative effect with hits i nthe wings is that it loses soem lift and your turning rate is increased, as well as the tendency to stall in a turn due to the additional energy loss due to the whole(s).

CWMV 10-18-2011 06:48 AM

I don't need help in shooting stuff down, has nothing to do with what I posted.
In old IL2, when you dropped a few 20mm shells on an enemy aircraft something would simply fall off, like a wing, which would pretty much kill the aircraft.
Now, if you don't hit it in a vital spot, your not going to get the kill. The wings don't just drop off anymore at the drop of a hat. A well placed burst will remove pieces sure, but not in the same way IL2 was.

EDIT: Since when is 200-300 meters a moderate distance? I thought that was WAY out there. I usually only open up at around 50 meters.
Here you have to have some gunnery skill, or at least more than in IL2.


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