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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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This is pretty much my opinion ..dots completely kill immersion. I like to find my targets, not have them light up from miles away as if they were lightbulbs. To see a ship in the distance with a dot over it as large as it's whole midsection makes me wonder what it is, some huge beachball the ship inflated?...just doesn't work for me. Things show up around Radars, AA etc aswell which makes targethunting alot less fun. Same for dots on planes, really don't see the need to have them unrealistically highlighted like that. Removes the need for SA completely and imho that's what icons are for if people feel the need. In short : Say NO to dots! |
#2
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....couldn't agree more. They have to go. Period. (no pun intended)
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#3
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I like the new dots. For the first time i actually had fun flying online on the English channel map without flying for an hour without spotting anything. I go online to fight and have fun. I'll do the sightseeing offline.
For me it's a keeper. There is no way that i am going to lower the resolution just to be able to spot enemy planes. This game is way to beautiful for that. I'm all in for realism but not if it kills the fun.
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. Last edited by Raggz; 09-09-2011 at 01:47 AM. |
#4
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Well then i have to disagree with you there. I'm of the belief that it's the level of realism that makes it fun. Having icons/labels such as these dots completely removes realism. That's why i suggest they be optional, or just gotten rid of. If people want to be artificially/easily shown where the other aircraft are, that's what the labels are for. |
#5
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definitely should be an option. Sometimes you're after a quick fight, other times the ability to lose your opponent (ie, realism) is important.
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#6
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Yes should be optional.
And an option to disable on the server please. |
#7
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For me the dots could go, but the planes should appear sooner.
When i approach a group of Wellingtons,i.e., i have dots that switch inti recognizeable Wellingtons at a certain distance, there should be dots that grow into recognizable planes, giving you a general plane shape first.
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#8
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for me the dots make the game more arcade in stead of real.
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#9
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But in general aircraft could be a bit more visible anyways. It simply takes the fun out of it if everybody flies at the deck because nobody is able to spot an aircraft from above against the ground. It's incredible hard to follow a Spitfire even in close quarter dogfights because it just vansihes against the ground, no reflections compensating for that. Realistic or not, if the end result is a completly porked gameplay just because a PC can't handle real life visibility specs, then realism is more a curse then a blessing.
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Cheers |
#10
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there does need to be a balance..Hopefully they are working on this and that's not the finished product |
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