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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Would you be willing to pay for additional contend?
yes 93 36.19%
no 125 48.64%
not sure 39 15.18%
Voters: 257. You may not vote on this poll

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  #11  
Old 08-27-2011, 03:27 AM
Madfish Madfish is offline
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@captaindoggles

I said the rants in general are lies because it was generally known the game was buggy, almost unplayable for some reviewers.

Furthermore you said you can forgive the state the game is in. All you need is the devs to say: yes, it's buggy? They said it's buggy so I guess your issue was fixed before you even mentioned it. What's the bickering about then?

Also you seem to misunderstand a basic problem here: the primary communication channel is between the publisher and the customer. Not the developer. If you go to a local store and try to buy some fruits but they are rotten - do you call the farmers who grew them or do you go to the store management who sell them?

Talking about abysmal quality of communication: thanks for calling me an idiot and continuing to prove your maturity handling things like aquiring a game or talking about it.


@banned
Why wouldn't there be anyone doing reviews anymore if people start to read them before buying? If there was an even bigger demand for reviews there would be even more of them.

Of course there are always early adopters - but those are always doing it risking that whatever they invested in might be utter crap. I bought the game knowing it had those issues - and it doesn't and didn't bother me so far. I guess some people just aren't that type and should realize this. It's not such a bad thing to wait a few months if you know you are that emotional or can't spend the money is it?



Which then brings us back to the main topic. Because that topic is would anyone pay for additional content. And again I must say that I would like to pay for content that comes in packs that can be reviewed and tested and that do have a value that I can estimate. I don't like blindly buying 100s of planes just to find the ones I like. Or investing into countless addons just to find out they may or may not work together. That doesn't solve the problem for me and thus I like the way they sell this game even if it's in a buggy state. People who have an issue with this could have just waited. That's my personal opinion.
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  #12  
Old 08-27-2011, 03:37 AM
jimbop jimbop is offline
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The poll is very open-ended. Willing to pay in the future? Sure. Willing to pay right now? No, not until the game is improved.
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  #13  
Old 08-27-2011, 04:14 AM
Kakashi Kakashi is offline
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yeah.... I have put that game away like a month after I bought it (so maybe 2 month ago)... Game is useless, even the simple throttle prop + mixture don't work... sound is lame, graphical bugs everywhere, and changes every time I booted up the game...
And worst of all... the promised Su 26 is nowhere to be seen and never sent me a postcard about where its at. I'm done with this. I haven't even checked this forum in a month easily I was stunned to find out HOW LITTLE it "advanced" (Yes the "" are necessary as Luthier announces they are starting from scratches...)
Anyways good luck to you guys who will keep their faith and promote the game.
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  #14  
Old 08-27-2011, 04:26 AM
machoo
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No.

If it was paid content from the start maybe but not now. I also have little faith that they would deliver.
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  #15  
Old 08-27-2011, 04:32 AM
banned banned is offline
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Quote:
Originally Posted by Madfish View Post
@captaindoggles

I said the rants in general are lies because it was generally known the game was buggy, almost unplayable for some reviewers.

Furthermore you said you can forgive the state the game is in. All you need is the devs to say: yes, it's buggy? They said it's buggy so I guess your issue was fixed before you even mentioned it. What's the bickering about then?

Also you seem to misunderstand a basic problem here: the primary communication channel is between the publisher and the customer. Not the developer. If you go to a local store and try to buy some fruits but they are rotten - do you call the farmers who grew them or do you go to the store management who sell them?

Talking about abysmal quality of communication: thanks for calling me an idiot and continuing to prove your maturity handling things like aquiring a game or talking about it.


@banned
Why wouldn't there be anyone doing reviews anymore if people start to read them before buying? If there was an even bigger demand for reviews there would be even more of them.

Of course there are always early adopters - but those are always doing it risking that whatever they invested in might be utter crap. I bought the game knowing it had those issues - and it doesn't and didn't bother me so far. I guess some people just aren't that type and should realize this. It's not such a bad thing to wait a few months if you know you are that emotional or can't spend the money is it?



Which then brings us back to the main topic. Because that topic is would anyone pay for additional content. And again I must say that I would like to pay for content that comes in packs that can be reviewed and tested and that do have a value that I can estimate. I don't like blindly buying 100s of planes just to find the ones I like. Or investing into countless addons just to find out they may or may not work together. That doesn't solve the problem for me and thus I like the way they sell this game even if it's in a buggy state. People who have an issue with this could have just waited. That's my personal opinion.
Mate, believe me it's not the money. I have more money than you'd believe. That's not the point. I agree that 'reviews' by, so called, professional people could be read prior to buying anything.
What I'm saying is people keep going on about reading 'forum' reviews before buying. Again, if people waited for 'forum' reviews then no one would have any to read.
That's what I was trying to say. Sorry it didn't come across that way. I'm not emotional either mate, if that's what you're trying to imply.
Your 'fruit' scenario is a bit silly. If your saying that Clod was a 'nice piece of fruit' and somehow it was damaged or made 'rotten' later then sorry but, I don't think so.
If you're saying that the 'Store' purchased 'rotten' fruit and then tried to sell it, then yes I wouldn't be happy with the store.
Again, sorry for getting you emotional.

Last edited by banned; 08-27-2011 at 04:34 AM. Reason: .
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  #16  
Old 08-27-2011, 04:33 AM
gonk gonk is offline
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A better poll is will you buy anything early (if at all from 1C) again...after pre-purchasing this atrocity... no. Thx for the last 10 years but for now it is uninstall and to the shelf of shame...
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Last edited by gonk; 08-27-2011 at 04:38 AM.
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  #17  
Old 08-27-2011, 04:46 AM
speculum jockey
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As it stands, NOOOOoooooOOOOOoo!

The game is apparently undergoing a ground-up renovation and maybe then I'll think about it, but as it stands right now? Not a chance.

When something goes wrong (like an unfinished buggy game being released) there are three ways to go about this communication wise, and companies have been doing this for years.

Stonewall: Don't release any info, keep everyone in the dark hope that your lack of communication will cause an information vacuum and result in the consumers not having anything to talk about. The idea behind this is that with no info, there is no discussion so other potential customers might buy the product.

Manage the Media: Release only the info you want. This is a "need to know" type deal and hopefully if you only say good things and act optimistic everyone will think that things are going ok and play along.

Open Communication: Let them know everything. Tell them that it's a broken product and show them what you are doing to rectify the situation. Ask for input and keep everyone up to date on your progress.

Right now Maddox Games is walking the line between the first two and pretending that they are actually doing the third. They're hoping that an "up-beat" sentence or two every month will keep everyone reassured and happy and that new customers will think that the solution is days away.

'm not a happy customer, and honestly I don't see this working out as well as I had hoped. I'm praying that the money lasts long enough to get things on track and that Luthier is the man to get this mess that Oleg derailed back on track.
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  #18  
Old 08-27-2011, 04:52 AM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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Quote:
Originally Posted by NedLynch View Post
Ok, before everybody shakes their head in disbelieve and says "you have got to be out of your mind" read on.

RoF is doing this for a long time already, planes and now field mods for planes are available for purchase, microtransactions if you will. I am sure the purpose behind this is.....to make money...duh, yeah no kidding, but I am also sure they could not have developed the game to the stage it is in right now (offline career and other improvements) without a somewhat continuing revenue stream.
Improving the issues with CoD and meeting the needs of the community will take time and money. Yes the game should have been much better upon release, but we are where we are.
Thus I am posting the above question.
Two different sims, how would you get to 300+ planes? Multiple theaters? (no mods?)with that business model you would find the online splintered into those who had all the content for a mission and those who didn’t. New mission rotates and half the online folks quite for the above reason and the other half quits for the latter. With that said who is going to pay for every 109 variant with over 34 variants. I think without a doubt it would also put off all the IL2 old timers. I have seen this same thread/post many times, let’s stop this silliness.
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  #19  
Old 08-27-2011, 05:37 AM
skouras skouras is offline
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i expect to see a full flyable sim first
so no for me either
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  #20  
Old 08-27-2011, 05:45 AM
Tree_UK
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If you walk down the street and tread in Dog muck you dont turn around and do it again, It will be a long time before I trust these door to door salesmen again.
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