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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Would you like to be informed in a regular and effective way on the patch progress?
Yes, please. 213 85.89%
No, thank you. 27 10.89%
I'm not sure. 8 3.23%
Voters: 248. You may not vote on this poll

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  #1  
Old 07-26-2011, 11:15 AM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by bongodriver View Post
it's a bit redundant, of course everyone would like regular updates, a poll is pointless, it should be more whether we 'need' regular updates.
as a good aviator you should know that being redundant is never redundant

My intention is to make the voice of many an official thing, just to deliver a message to our beloved devs...





... and then paste a country music video on it, for the sake of good spirits
  #2  
Old 07-26-2011, 11:40 AM
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Originally Posted by Sternjaeger II View Post
as a good aviator you should know that being redundant is never redundant

My intention is to make the voice of many an official thing, just to deliver a message to our beloved devs...





... and then paste a country music video on it, for the sake of good spirits
Oddly enough I'm off to CAE at burgess hill to do my OPC in about an hours time, it makes me think of a good analogy for the apparent 'voice' effect you will be trying to create, it's like the master caution light....it will keep flashing away but all we do is push it to make the annoying light stop while we 'deal' with the problem we already know about, innevitably it comes back but we always have that finger at the ready.
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Old 07-26-2011, 11:44 AM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by bongodriver View Post
Oddly enough I'm off to CAE at burgess hill to do my OPC in about an hours time, it makes me think of a good analogy for the apparent 'voice' effect you will be trying to create, it's like the master caution light....it will keep flashing away but all we do is push it to make the annoying light stop while we 'deal' with the problem we already know about, innevitably it comes back but we always have that finger at the ready.
true, but would you do without your master caution lights though?
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Old 07-26-2011, 11:51 AM
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true, but would you do without your master caution lights though?
Thats the thing....it's a redundant system, there is a specific warning for every problem, but the master caution is just a generic attention getting device....thats why it can be cancelled, but yes in essence I have just argued myself into a corner...it's there to stop us 'dumb' pilots forgetting were in trouble.
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Old 07-26-2011, 12:21 PM
Sternjaeger II Sternjaeger II is offline
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Thats the thing....it's a redundant system, there is a specific warning for every problem, but the master caution is just a generic attention getting device....thats why it can be cancelled, but yes in essence I have just argued myself into a corner...it's there to stop us 'dumb' pilots forgetting were in trouble.
lol that's ok man, we're all dumb pilots, the smart ones are all in the hangar talking gossip
  #6  
Old 07-26-2011, 12:21 PM
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http://forum.1cpublishing.eu/showthread.php?t=23532


Hi everyone,

We've been hard at work on a whole bunch of stuff here. Quicker fixes are now a thing of the past; we're working on larger more complex stuff and so patches, updates and improvements will be coming at a slower pace.

Our next BETA patch is tentatively scheduled for two weeks from now for Friday the 17th, and the release version of it is scheduled for the Friday after that, June 24th.

The next patch will contain:

* Improved streamlined multiplayer GUI
* Other multiplayer improvements - more stability, all plane settings like convergence and paintscheme working at all times, less rare bugs, etc.
* Various graphical improvements. The distant clouds are finally back - i.e. the flat representations of clouds you saw on beta screenshots with pretty sunlit borders. Finally fixed the landscape stripes bug, etc.
* Improvements to FM and DM and various cockpit systems, as usual - long list there.
* AI improvements, including at least the majority, if not all, of the order system working.
* A new warship!

Other things that are in the pipeline:

* Sound. This is probably the biggest issue we're facing. We're taking a very drastic approach to the issue and pretty much redoing our sound from scratch. This means you won't see the new sound for a few more months.
* FPS. The final remaining performance issues, which fortunately are comparatively minor, lie very deep in the engine, and require us to do a significant amount of work. Probably at least 2 months of it.
* Online stability, more anti-cheating controls, and server and aircraft SDK - also a few months out. Dedicated Server SDK and documentation is probably going to be done the quickest.

NOTE: this isn't an exhaustive list, but rather the main bullet points.

So stay tuned for more patch info next week. I'll try to do more regular weekly Friday updates from now on.
Edit/Delete Message



So in my opinion SOUND, FPS, and Online Stability are the next foundational problems to be tackled within the game. Addressing other issues without ensuring these mentioned are implemented correctly would be like adding window dressings to a house whose foundation is faulty. Discussing the new problems would be foolish and time wasting. If significant progress isn't made or if progress that most of us wouldn't understand is attained, what good would talking about it be? A waste of time IMO.

I guess I don't understand what you folks want as far as a future road map and progress updates. If there's nothing new to report do you really think this crowd is going to sit down for, "There's no new news folks?" I doubt it.

Damned if he does. Damned if he doesn't. I guess for me, this is enough for now. I'd expect updates closer to when these things are finalized or they've reached a development plateau. As he wrote: "Quicker fixes are now a thing of the past; we're working on larger more complex stuff and so patches, updates and improvements will be coming at a slower pace."



If it matters. I abstained from voting.
  #7  
Old 07-26-2011, 12:29 PM
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This poll, as it is worded, isn't worth the space it blocks on the ram / HD!!
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Old 07-26-2011, 12:33 PM
Sternjaeger II Sternjaeger II is offline
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This poll, as it is worded, isn't worth the space it blocks on the ram / HD!!
Feel free to start your own, uh and thank you for the precious feedback.
  #9  
Old 07-26-2011, 12:35 PM
Sternjaeger II Sternjaeger II is offline
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If it matters. I abstained from voting.
Of course it matters, everyone's opinion does. You illustrated valid points, but again the status of things is just speculation we can do.

All I'm asking is whether people would like to be informed or not on the development of things for a sim that we obviously all love.
  #10  
Old 07-26-2011, 12:40 PM
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It won't carry any real weight though, everyone 'will' by default want regular updates, it's why we come to forums, we want to read something interesting, and an update will be perfect, the poll should really differenciate whether people feel we need to be updated or not, then the devs might pay attention if a clear majority say so.
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