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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-14-2011, 12:01 AM
Orpheus Orpheus is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Maybe i didn't make myself clear enough, so let's clarify. This is NOT required for every patch. It's only required ONCE if you installed the sim before mid-May or thereabouts and not at all if you installed at a later date, since you have the latest version through Steam. Hope it helps, cheers
Actually, I'm not sure you're right about that one. There is a definite performance decrease over time that isn't solved by deleting the cache folder or by having the correct config files.

As a case in point, I've been using Original textures for about two weeks, since my 'wow full reinstall actually does improve performance' thread. About 3-4 days ago I started getting launcher crashes, increases in stutter and today (literally half an hour ago) I was forced to drop to High textures (again), which is back where I was before the last retail patch. Something is dragging down performance over time and increasing texture stutter.

It's also been confirmed in another thread that CloD is using more memory since the last retail patch than it was before (based on Repka server performance, link below). Multi-core processing is also not quite there yet (my cores register 100/30/30/30 or so and I've seen a good few similar reports). Then you have the decreasing performance which some have noted that may relate to the memory not being properly flushed between missions, the weird sound error in multiplayer which only seems to occur when the server hits a certain amount of load/number of players, and the fact that XFire (and possibly still SLI) still don't work for a fair few of us and it's quite clear that the code for this game is all over the place.

http://forum.1cpublishing.eu/showpos...4&postcount=12

Until such time as the game code stabilises properly and issues like inefficient multicore use, mystery performance drains, increasing memory usage and the like are visibly solved, I'd recommend to anyone that they re-download the whole thing and run all included distro's before playing. It's a terrible thing, especially for those on slower connections, but with a game this broken, it's the only way to be sure. I honestly am stunned that a game in this state could even be considered for release.


As for the rage there'll be a lot more of it when CloD hits US release in this state. I actually think the EU community (for the most part) has been quite decent and accommodating about the truly appalling state the game was released in and the subsequent poor communication. Yes there have been trolls but nowhere near on the scale of some game forums. Come the 19th, assuming it's not delayed again, a whole new wave will be discovering bugs that turn out to be 'features', and all the other fun we've had.

And where else can they go with complaints that are - despite being poorly worded/spelled/raging/ignorant or combinations of the four - usually entirely legitimate?

Last edited by Orpheus; 07-14-2011 at 01:01 AM. Reason: feeling of impending doom
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