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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 06-25-2011, 11:36 AM
csThor csThor is offline
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Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
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Bug(s):

Channel Map - coordinates 188,35 - 62,7

There is a small glitch in the landscape at the coordinates (to the northeast of the crossroads north of Lillebonne), like a step in the landscape running roughly north/south. It's not tall, maybe 50cm but it causes vehicles to bounce and disappear. It's barely visible but when playing with the FMB I happened to stumble across it.

Requests:

1.) Remove 8-vehicle limit from custom columns. It's pointless and can be circumvented by editing the mission file with an editor, anyway.

2.) Allow user-defined spacing for columns (i.e. 10m, 50, 100m etc). Allow for user-defined speed for columns (that would greatly harmonize columns and allow for combination of several columns).

3.) Add "space" object to insert into column so the user can define a larger gap between certain parts of a column. Make the gap either user-defined with certain values or add several "space" objects with different gaps (i.e. 10m, 50, 100m etc).

4.) Fix detection range by ground AI and give weapons their true historical range (specifically the german howitzer which had a range of 10,675km).

5.) Add "target area" box and allow artillery to specifically target this area via the "Assign Target" button. This way artillery can shell distant targets without needing a direct line of sight.

Last edited by csThor; 06-25-2011 at 11:43 AM.
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