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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Hooves, have you tested that 100%? if so maybe servers can stop AI from spawning?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#2
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Bug(s):
Channel Map - coordinates 188,35 - 62,7 There is a small glitch in the landscape at the coordinates (to the northeast of the crossroads north of Lillebonne), like a step in the landscape running roughly north/south. It's not tall, maybe 50cm but it causes vehicles to bounce and disappear. It's barely visible but when playing with the FMB I happened to stumble across it. Requests: 1.) Remove 8-vehicle limit from custom columns. It's pointless and can be circumvented by editing the mission file with an editor, anyway. 2.) Allow user-defined spacing for columns (i.e. 10m, 50, 100m etc). Allow for user-defined speed for columns (that would greatly harmonize columns and allow for combination of several columns). 3.) Add "space" object to insert into column so the user can define a larger gap between certain parts of a column. Make the gap either user-defined with certain values or add several "space" objects with different gaps (i.e. 10m, 50, 100m etc). 4.) Fix detection range by ground AI and give weapons their true historical range (specifically the german howitzer which had a range of 10,675km). 5.) Add "target area" box and allow artillery to specifically target this area via the "Assign Target" button. This way artillery can shell distant targets without needing a direct line of sight. Last edited by csThor; 06-25-2011 at 11:43 AM. |
#3
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http://forum.1cpublishing.eu/showthread.php?t=20024 Ich habe die Hoffnung diesbezüglich schon aufgegeben... |
#4
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FRAPS stop working in fullscreen and pseudo. NVIDIA 560 Ti here, W7 x64.
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#5
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fix the bad hole in the map!!!!!!!
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#6
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Every so often my plane freezes in midair. The game continues around me but its like I just flew in to an invisible spider web and am sort of just hanging there LOL.
Flying a 109 in a downloaded single player campaign mission. It seems (possibly) linked to firing the cannon. I have a saitek x52 so my machine guns and cannon are both mapped to the main trigger..push half way for cannons, push full trigger for both guns and cannon. Both times it has happened, I was firing a burst of the guns and then pushed the trigger all the way down to finish a Spitfire off with the cannon and... bang, spider bait. ![]() Never had this happen before. cheers ![]() |
#7
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#8
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Random game crash.
Flying along and chose to hit Escape to go to the menu. Game window closed and I was left with the Game Icon on the task-bar showing it was still running. Clicked the Icon and the game launched again from the Ubisoft Logo and I lost all progress in the mission. Same happened again another time and I had to close the Luancher32.exe in System Process I still get a stepping effect in frame-rates as though the game is running then pauses for a frame approx every second (Vsync is enabled). I think this is the 'micro stutter' issue? Game pauses when an aircraft hits the sea for about 1/2 a second Rear Mirror in Spitfire is just a blocky blurry mess with no detail and pointless to have enabled No AA (still) Can someone post a picture or video of what the propeller should look like? Mine looks like a very sharp bladed thin triangle when in motion not a blurry disk....is this correct? Currently my only enjoyment is the incredible damage model, lighting and cockpits. Terrain pop-up is an immersion killer and erratic frame-rates are disappointing. Running at 1920x1200 Tried 1280x720 (Lowest HD) very choppy and stuttery, no idea why i7 950 @ 3.07Ghz Asus P6X58D-E Motherboard 6GB Corsair Dominator Hyperthreaded Memory MSI N560GTX-Ti Twin Frozr II/OC Windows 7 Ultimate Realtek Onboard Sound Cheers, MP
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#9
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A view centered on the gunsight for the Bf109 just as IL2FB and Rise of Flight have, is still missing.
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#10
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First time it happened was actually immediately after I had uninstalled 1946 too! ![]() ![]() |
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