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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 06-23-2011, 09:48 AM
Blackdog_kt Blackdog_kt is offline
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Wow, this is getting out of hand pretty fast.

All due respect oddball, but you just came in blasting the guy. I'm no fan of Steam myself (i would have no issue if it wouldn't require me to run it every time and worked just as a distribution platform, but it doesn't work like this unfortunately) but that's not how i would argue the case.

Also, being no fan of steam doesn't mean i won't recognize and admit what works about it and what doesn't.

I think the main reason they went with Steam is how it handles mods and makes it easy to have servers running different legitimate mods while providing some sort of anti-cheat protection too.

The reason we get servers shutting down is surely steam related, but since it's only CoD that does this it must also be CoD related too. Someone mentioned to me a few days ago that quite possibly the steam network queries the servers at certain intervals in order to have a tally of which ones are active and maintain its bandwidth use. If the server doesn't respond then it gets booted because steam thinks it has crashed. So in all probability, the dedicated server code is missing a function that would reply to this call.

On a non-personal note now...

Let's all drop our agendas and make usability our one and only agenda, then maybe we'll be able to get a clear evaluation of things.

Also, read the manual, it's in your installation folder. It clearly states it's possible to use 3rd party server browsers if you want to. The fact that CoD is not on Hyperlobby is not 1c's fault, it's just that the HL developer didn't do it yet for his own reasons.

If people want HL support they will probably get better results by donating a few bucks to Jiri and asking him to add CoD to HL, rather than barking up 1c's tree who, guess what, have nothing to do with HL whatsoever. It's not their project, they are not responsible for it, all they can do is leave a door open so that CoD can be compatible with 3rd party multiplayer tools which they have already done and that's all there is to it.


There's too many people getting confused, being ill-informed and failing to make a distinction on why certain things don't work or work in a different manner, that pretty often it all ends in a counter-productive "it's all Luthier's fault" in a single-digit amount of posts.

Everyone has the right to complain and express opinions. However, if you want people to take you seriously exercise some common courtesy and do your homework first before running your mouth and that goes for everyone, myself included.

Go to steam\steamapps\common\IL-2 sturmovik cliffs of dover\manual and click on the PDF file.
For the love of god, read it people.
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