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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #131  
Old 06-22-2011, 11:08 AM
JZG_Con JZG_Con is offline
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this patch is much better , working good for me in single player , will try tonight in online ,thanks for the hard work you guys are putting in
..still finding bf109 . hard to fly on complex engine , pitch ect ...my speed drops rapid ..below 300kmh...i think im doing some thing wrong ..lol...
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  #132  
Old 06-22-2011, 11:10 AM
FS~Phat FS~Phat is offline
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I got the patch going and noticed some pretty good improvements. I can now turn textures to original and buildings to very high and unlimited and its smooth 99% of the time and looks like AntiAliasing is also working again.

Still massive problems over london though even with medium for buildings.
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  #133  
Old 06-22-2011, 11:27 AM
Orpheus Orpheus is offline
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Quote:
Originally Posted by FS~Phat View Post
I got the patch going and noticed some pretty good improvements. I can now turn textures to original and buildings to very high and unlimited and its smooth 99% of the time and looks like AntiAliasing is also working again.

Still massive problems over london though even with medium for buildings.
This confuses me. I've not seen any significant increase in performance whatsoever. The last big increase in performance was the last patch with the new .ini file.

Are those of you reporting big fps increases just now updating to the new ini, or did you have it already?
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  #134  
Old 06-22-2011, 11:32 AM
BigPickle
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Looks like an excellent patch so far, love the new specular effect on the aircraft, the bare metal shines in the weathering very nice effect.
I have at least 5 to 10 fps gained which is a massive performance boost. Low over the ground is very nice, still a few stutters but nothing like before. Markings and paintschemes now all work, there are errors to do with the sound engine but this has to be undoubtedley the BEST patch for far. I hope so much it stays this great with the offcial.
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  #135  
Old 06-22-2011, 11:35 AM
BigPickle
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Originally Posted by Orpheus View Post
This confuses me. I've not seen any significant increase in performance whatsoever. The last big increase in performance was the last patch with the new .ini file.

Are those of you reporting big fps increases just now updating to the new ini, or did you have it already?
I did a full reinstall not so long back so I have new everything, try it and you might notice an increase, i think the devs are aiming to get the lower end machines running smoothly so the code could be being altered in respect of that.
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  #136  
Old 06-22-2011, 11:44 AM
Orpheus Orpheus is offline
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Originally Posted by BigPickle View Post
I did a full reinstall not so long back so I have new everything, try it and you might notice an increase, i think the devs are aiming to get the lower end machines running smoothly so the code could be being altered in respect of that.
Might give it a go, I was starting to think that there'd been another new .ini file since the last patch went to retail and I'd missed it! I have the last 'new' .ini file and haven't noticed much except maybe some reduced stutter that could be attributed to a lower mipmap setting on my GPU.

Just getting tired of testing again and again, but them's the breaks. Off I go to test once more!

EDIT: yeah, looks like very minor increases for me, a little smoother over lower altitude but that's about it. :/

Last edited by Orpheus; 06-22-2011 at 12:05 PM. Reason: Tested
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  #137  
Old 06-22-2011, 11:46 AM
LcSummers LcSummers is offline
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Yes, i recognized it too. Now i can turn on shadows and clouds it wasnt possible with the last official release. Its working smoother. This is really an improvement. Dev team returned eyecandy on landscape too. Grass and ground is much better and now i can see the leaves waving in the wind.

The only thing i miss are ground objects, no trucks, bikes, tents etc. I know Luthier said its only a beta patch.
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  #138  
Old 06-22-2011, 11:47 AM
Freycinet Freycinet is offline
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Originally Posted by addman View Post
Nice that the weathering slider now functions for single plane flights. The Stuka is still shaking though, please look into this luthier.
I realised that the Stuka shaking is because of flying it incorrectly. It happens when the engine isn't treated correctly. RPM's, temps, etc...
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  #139  
Old 06-22-2011, 11:51 AM
LcSummers LcSummers is offline
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Quote:
Originally Posted by Freycinet View Post
I realised that the Stuka shaking is because of flying it incorrectly. It happens when the engine isn't treated correctly. RPM's, temps, etc...
There is a little shaking or just vibration but i think its meant to be so. I mean this aircraft is not streamlined and those "retractable landing gears" are well suited for gliding

Addman take this advise from VO101_Tom as i had the same problems. Now its nice to fly.

Quote:

I dont know, what you doing, but my mistake was in first flights, that i didnt open enough the water radiator. You see one gauge on the top-right part of the cocpit panel, it shows, how much open the radiator.
Other important things, the engine limitations. Read on the manual page 96. The "cruise settings" is 1100 engine rpm, 1.1 ata manifold pressure. Keep this limitations and temperatures, dont push the throttle without thinking.
The supercharger pull out about 2500m. If you dont touch them, the engine will be weaker in high altitude, but do not shaking.
I hope it helps


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Last edited by LcSummers; 06-22-2011 at 11:54 AM.
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  #140  
Old 06-22-2011, 11:53 AM
Gollum Gollum is offline
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Quote:
Originally Posted by David198502 View Post
i dont want to complain, because this patch did some improvements, like the prop pitch of the 109.
though water stripes in land and opposite are still present.

but i really would like to have the performance the game had before the last official patch.
my framerates dropped from about 60 to 30....and for that 30fps i had to lower my settings pretty drastically.
also the stutters are still very apparent.and honestly,they seem to be even worse with this beta patch on multiplayer.
i dont know what you changed since the last official patch, but i would really love to see the game performing like it was before.because it ran pretty smooth once upon a time.
Amen. I have same problem but in addition aa stoped working. I have top of the line machine that used to run the game flawlessly. They broke something with the last patch.
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