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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #81  
Old 06-21-2011, 08:18 PM
zoopyzook zoopyzook is offline
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Guess its been pulled...


"The file you are trying to access is temporarily unavailable. Please try again later."

EDIT: nvm its working now
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  #82  
Old 06-21-2011, 08:26 PM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by Das Attorney View Post
Just tried going online to test Spit II, would be more useful if the server running the beta patch actually included it. Can't really test it online and give feedback if the servers don't have it running!
Well I hope it will be included now the 109 has had a bit of love....whatever the reason for not doing anything to the Spit (though it may be coming) sometimes I wonder why they should if they think it's right...we have the II in game which operates as it should, this should now be included in servers, I'm pretty certain there will be a big imbalance in servers now..

It would be really sad if not
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  #83  
Old 06-21-2011, 08:26 PM
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Shado Shado is offline
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Well after my previous moan it appears to be the weathering layer thats been fixed affecting the skin shine, which will need some work as far as skinning is concerned, where it really does shine (pun intended) is the bare metal effect is stunning, load up a Hurricane in QMB, whack the weathering right up and take an external look at just behind the spinner, how long before we get a bare metal skin to work with
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  #84  
Old 06-21-2011, 08:43 PM
Gollum Gollum is offline
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Sounds to me like not one of my top 4 priority items has been fixed. We'll see when it's released on friday. I hope they don't break my game further then they did last time. I still can't play since last patch when my game was running flawless on max settings before last patch.

Can anyone report? The following problems came out of nowhere when last patch was released.:

AA broken since last patch fixed?
Stutters from last patch fixed?
FPS drop from last patch fixed?
MP Sound bug fixed?

I'de be happy if these were the only items fixed this patch since my buddy and I with the same rig could atleast play again. (same rig, same problems, same lack of a game to play).

Thanks,
Gollum

Last edited by Gollum; 06-21-2011 at 08:47 PM.
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  #85  
Old 06-21-2011, 08:47 PM
skouras skouras is offline
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Originally Posted by jg27_mc View Post
Well, if that becomes a proven fact for everyone else... I will dump crappy AMD and grab a new Nvidia card!!!

On high settings I get between 1 to 20 FPS over London with AA off.

Regards
AA doesn't work
i've got a GTX580
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  #86  
Old 06-21-2011, 08:50 PM
Tigertooo Tigertooo is offline
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i know, still plenty of work to do,but i like the progress and i say:given them 9 more months and a child will be born
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  #87  
Old 06-21-2011, 08:52 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by Gollum View Post
AA broken since last patch fixed?
Stutters from last patch fixed?
FPS drop from last patch fixed?
MP Sound bug fixed?
Luthier wrote in this topic: Friday June 17 Update – Next Patch Info:

* Sound. This is probably the biggest issue we're facing. We're taking a very drastic approach to the issue and pretty much redoing our sound from scratch. This means you won't see the new sound for a few more months.
* FPS. The final remaining performance issues, which fortunately are comparatively minor, lie very deep in the engine, and require us to do a significant amount of work. Probably at least 2 months of it.
* Online stability, more anti-cheating controls, and server and aircraft SDK - also a few months out. Dedicated Server SDK and documentation is probably going to be done the quickest.
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| AFBs of CloD 2[/URL] |www.pumaszallas.hu

i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940
Cliffs of Dover Bugtracker site: share and vote issues here
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  #88  
Old 06-21-2011, 08:54 PM
Ali Fish
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Isnt it really nice to see somthing positive. im really really happy today with this patch & reactions. I hope everyone can see the light at the end of the tunnel that i can (it even has Bloom lol). Each patch really will draw us closer to that now. The appropriate extra content may start to flow through now the overall stability is improving. However They still need our patience folks, lets not get in a tizzy again, its coming along nicely !!!

Last edited by Ali Fish; 06-21-2011 at 08:58 PM.
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  #89  
Old 06-21-2011, 08:56 PM
zoopyzook zoopyzook is offline
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Quote:
Originally Posted by Ali Fish View Post
Isnt it really nice to see somthing positive. im really really happy today with this patch & reactions. I hope everyone can see the light at the end of the tunnel that i can. each patch really will draw us closer to that now.
I would love to feel like that but then i went in an MP server and my sound had cut out even before my engine had warmed up
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  #90  
Old 06-21-2011, 09:00 PM
Gollum Gollum is offline
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Quote:
Originally Posted by VO101_Tom View Post
Luthier wrote in this topic: Friday June 17 Update – Next Patch Info:

* Sound. This is probably the biggest issue we're facing. We're taking a very drastic approach to the issue and pretty much redoing our sound from scratch. This means you won't see the new sound for a few more months.
* FPS. The final remaining performance issues, which fortunately are comparatively minor, lie very deep in the engine, and require us to do a significant amount of work. Probably at least 2 months of it.
* Online stability, more anti-cheating controls, and server and aircraft SDK - also a few months out. Dedicated Server SDK and documentation is probably going to be done the quickest.
I remember this post but was hoping Stutters, FPS drop, and AA were not considered "minor" when they render the game unplayable. And I don't mean prissy "oh this isn't perfect so I'm not playing" unplayable. I mean, the game doesn't work unplayable.

Thanks for the reply though. I guess I'll be waiting months to play the game again.
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