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FM/DM threads Everything about FM/DM in CoD |
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Thread Tools | Display Modes |
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#1
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Had you been flying Spitfire, I would have suggested that the difference in size between the ME110 and the Bf109 make you misjudge the firing distance and the convergence makes the bullets go astray.
But since you fly Hurris I do not know what to say... |
#2
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Aim for the canopy on a Bf-110 and you will soon find you get multiple kills per encounter. The Ju-87 seems to be unrealistically difficult to take out in my opinion.
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#3
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Both the 110 and JU87 are very robust aircraft. The JU87 especially so since it is designed to withstand very high G forces after pull out and I presume armored well in the event of encountering ground fire. The 110 is a large aircraft with alot of empty space for little bitty bullets to pass through.
However, being on the receiving end of a hurri and spit, more times than I really care to admit, it may look like you do no damage but I promise you I am running for home and hoping my fuel/engines hold out long enough for me to put it down safely. |
#4
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I for my part don't have difficulties in downing 110ers but with 111 ... and I use the Spit. BTW also in a Hurricane one has to take care about convergence albeit to a lesser extent than in a Spit.
I have more issues with the rather weak cannon shells of the 109. I usually make my kills with the MGs rather the cannons while when reading pilot accounts the pilots seemed to have preferred the cannon for killing. My feeling is that the MGs are quite well modelled in COD doing realistic damage now but the cannon not enough. Please don't tell me about the fire rate of the cannons, I know that it was low. My thought is rather on the damage potential of a cannon shell. |
#5
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The ones we have now do practically no penetration damage at all because they explode on impact. The explosion itself does little more than rip off fuselage skin unless the impact is in the wingroots where the explosion can damage more surrounding surface. I'd say the right ammunition for the cannons would be armor piercing atm since the 20mm slugs would carry more momentum than the MGs. When the mine-rounds come with the new MGFF/M it should become really devastating, shredding wings etc much faster. Last edited by Strike; 06-22-2011 at 06:09 PM. |
#6
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#7
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Tests by the Germans found that on average it took 4 20mm hits to down a fighter and 20 to down a four-engined bomber.
No, I don't have a website or book to back that up...I read it somewhere and can't recall where. But, I don't think it was on Kurfurst's website. But I too agree that I'm doing more with MG-17's than MG-FF's. |
#8
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did some ju 87 hunting last evening and I fully agree here: the stuka eats tons of lead before it shows heavy battle damage... feels like ages to take one down, hope they fix the DM on it
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#9
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Yes it's much harder to score a kill than in Il2. But then we had some bad habits (1 hit 1 kill eco shooting).
Man has to see the old photographies showing the number of impact on German bomber shot down during BoB to makes his own mind. Take it like a new challenge to your own skills. On that point the recent HS canon (ridiculous) mods for the spit is outragsous in many regards (Bing Bing You dead..) ~S Last edited by TomcatViP; 09-07-2011 at 02:29 PM. |
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