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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #251  
Old 05-19-2011, 02:19 PM
Manuc Manuc is offline
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very good work. Keep it up. CoD is very good, realistic and plyable now and will become the best flight sim ever due to your hard work and excellent patches.
  #252  
Old 05-19-2011, 02:43 PM
jt_medina jt_medina is offline
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For the next patch.
Is it possible to improve how trees fade on the horizon?. The shadows and trees close up are not bad but when looking further away trees look really horrible and very unrealistic.
Same thing for land textures, over sea the sim looks really nice but once on land at least over England textures at midday look bad.
  #253  
Old 05-19-2011, 02:47 PM
Orpheus Orpheus is offline
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Something I've noticed with this patch that wasn't in the beta is disappearing arrow markers - i.e. the red/blue 'arrows' that point to nearby aircraft. Turning towards them now, roughly half of them disappear (as if you'd brought the plane into view) with no aircraft present.

I've also seen what I think is enemy planes skipping large distances in front/behind me, which may be what's causing the arrows to 'glitch' (if the game suddenly realise the plane you're turning toward is actually now behind you!) - but I can't be sure.

Anyone else getting anything like this?
  #254  
Old 05-19-2011, 02:48 PM
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David198502 David198502 is offline
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ok i have to excuse!i played a bit more,and actually i like the look with the new lightening system.
but the stutters and the prop pitch is annoying.
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  #255  
Old 05-19-2011, 03:10 PM
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Redroach Redroach is offline
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Quote:
Originally Posted by 609_Huetz View Post
Yep, and the writing is on the wall that it will not finish in 1c's favor in the long run, if that's the way they want to go. It definately is hard for me to understand how in all world they are testing their fixes... Seriously, they should post the specs of their test rig so we can see what we will have to excpect.

Just noticed the new amazing flicker effect I have on the shadows now, geeez. I'll stop posting before I start ranting, lol.
Yeah, I can see that writing on the wall, too. Until now, the mantra literally is "1 step forward, 2 steps back". I severely doubt that CoD will be a capable flight sim 6 months after release, as people were reassured so many times by 'believers' in maddox games.
The fact that they ran into major trouble when struggling to implement True Full Screen Mode leads me to think that either their codebase is botched or their programming abilities are not exactly stellar. Or both.
Now, what to expect for my CoD purchase? I really don't know...this patch did absolutely nothing for me; the game was running okay since almost release and major functionality is still missing and untouched. If there is no major re-thinking, things look bleak from my perspective.

Quote:
Originally Posted by Orpheus View Post
Something I've noticed with this patch that wasn't in the beta is disappearing arrow markers - i.e. the red/blue 'arrows' that point to nearby aircraft. Turning towards them now, roughly half of them disappear (as if you'd brought the plane into view) with no aircraft present.

I've also seen what I think is enemy planes skipping large distances in front/behind me, which may be what's causing the arrows to 'glitch' (if the game suddenly realise the plane you're turning toward is actually now behind you!) - but I can't be sure.

Anyone else getting anything like this?
What's the problem with that? My 'arrows' behave like that since day 1 and I don't think they're buggy. If you turn 'into' the arrows, the corresponding planes come into your field of view and the arrows aren't needed anymore. It just might be that the planes are still to far away for visual contact... yes, it's tuned that way; arrows appear first, at a time when the actual plane is not yet visible.
So don't cook up home-made 'bugs' please... the devs might jump on it feverishly, 'fixing' it for a month or two while neglecting anything else and we're back at the situation from above
  #256  
Old 05-19-2011, 03:15 PM
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jamesdietz jamesdietz is offline
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Having rig upgraded ( again...) to go to 64 bit ,more memory & a new motherboard,to get everything out of this sim in particular...can't wait to try it with latest patch...thanks so much!
Will this announcement of patch pre-stage release in North America or is another one coming before that?
May I ask if this patch should be used with previous betas or does this patch simply overwrite them?
I loved the sim even with CTDs! You go Oleg...you go!

Last edited by jamesdietz; 05-19-2011 at 03:18 PM.
  #257  
Old 05-19-2011, 03:16 PM
MegOhm MegOhm is offline
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This is a simulation! Turn Icons and Labels Off
  #258  
Old 05-19-2011, 03:24 PM
LcSummers LcSummers is offline
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ps No one's panicking here,with COD I have learnt the art of patience! hehe[/QUOTE]

Hi again,

i didnt mean that word by word. I only wanted to point out that i have it too. Sorry if has been misunderstood!
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  #259  
Old 05-19-2011, 03:27 PM
BlackbusheFlyer BlackbusheFlyer is offline
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Joined multi-player server and immediately had no sound from the start. I have experienced this before intermittantly but it seems patch has made things worse.

It is unacceptable to have no sound in a simulator/game.

So very very disappointing, I have tried to be patient with this game but I have to confess that whilst this game has potential it was fraudulently sold way too early. I have never experienced a worse software release than this.

Last edited by BlackbusheFlyer; 05-19-2011 at 03:31 PM.
  #260  
Old 05-19-2011, 03:34 PM
609_Huetz 609_Huetz is offline
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Fooling around in MP a bit this afternoon, I noticed that too. Sometimes it drops from the start, sometimes it drops when a new larger group of AI aircraft is spawned. For comparison, SYN and Repka #1 are good for recreating the issue.
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