Quote:
Originally Posted by kendo65
Gamewise and for an immersive experience i think a good dynamic campaign is needed. Luthier mentioned having drawn up a hefty design document for it, but like much else, it wasn't completed (or even started...  )
Single missions let you experience the technical elements of the sim, but there is no real human edge to it. Scripted campaigns are better in that regard, but a really well done dynamic campaign can immerse you in something like the experience of a real pilot.
Don't know if we'll get it from the devs or whether it'll be 3rd party? Lowengrin maybe as you say...?
|
I think we all understand now that what Oleg or Luthier said in the development stage held little water, thats why i take everything that is said now with more than a pinch of salt. We will see how much longevity the game as after the American release, Once that pile of cash as been counted we will then see if they are truly committed to fixing this game.