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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-16-2011, 01:28 PM
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Feathered_IV Feathered_IV is offline
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I must agree. Remember the "Holy Sh*t" thread that Luthier himself started asking for gameplay elements? Tons of suggestions in there and not one was acted upon. Instead they went for the Spitgirl...

The only people who seemed to benefit from that thread was the Rise of Flight team. I notice that a very great many of the features suggested in that topic are already announced for the new single player dynamic campaign announced for release this month.
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Old 05-16-2011, 01:34 PM
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Originally Posted by Feathered_IV View Post
I must agree. Remember the "Holy Sh*t" thread that Luthier himself started asking for gameplay elements? Tons of suggestions in there and not one was acted upon. Instead they went for the Spitgirl...

The only people who seemed to benefit from that thread was the Rise of Flight team. I notice that a very great many of the features suggested in that topic are already announced for the new single player dynamic campaign announced for release this month.
Yeah, read some of that thread. I've never been so torn about an IL-2 release before, so many good things in the game but so little to play. No wonder people rather hang out on the forums and complain then play the game because there's nothing to play! Yet I log in here everyday in the hope of some fantastic bit of news about a patch/update that will end all patches/updates.
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Old 05-16-2011, 01:35 PM
GnigruH GnigruH is offline
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The only people who seemed to benefit from that thread was the Rise of Flight team. I notice that a very great many of the features suggested in that topic are already announced for the new single player dynamic campaign announced for release this month.
Yeah, they've lurked...

Anyways you should know that it's not a game, it's the ultimate FLIGHT SIM.
If you want a game and can't enjoy tiger moth trips from one airfield to another, then go play Call of Duty with other 16-years old
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Old 05-16-2011, 01:41 PM
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Originally Posted by GnigruH View Post
Yeah, they've lurked...

Anyways you should know that it's not a game, it's the ultimate FLIGHT SIM.
If you want a game and can't enjoy tiger moth trips from one airfield to another, then go play Call of Duty with other 16-years old
Oh sorry, yes. Being a "sim" automatically excuses CloD from being enjoyable. Seriously though, I guess some people are satisfied flying around and just looking at trees for all eternity, I on the other hand appreciate a good campaign with medals/promotions/squadron management that makes me feel a part of a conflict. I guess that's not "simmy" enough though.
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Old 05-16-2011, 02:41 PM
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Oh sorry, yes. Being a "sim" automatically excuses CloD from being enjoyable. Seriously though, I guess some people are satisfied flying around and just looking at trees for all eternity, I on the other hand appreciate a good campaign with medals/promotions/squadron management that makes me feel a part of a conflict. I guess that's not "simmy" enough though.
If that's not "simmy" enough, I might have to reorient myself, too, as I enjoy the same aspects. Awards, promotions and management are an integral part of a modern flightsim (or "flying game", YMMV). Heck, even Falcon AT, the very first flightsim I played, had it...

The current state of "content" is just the same as other aspects in CoD... everytime I look at them/want to use/enjoy it, I die a little inside...
I mean, the current axis campaign (as well as the RAF one, excluding the girlie cockpit), could have been done by one guy familiar with the FMB in one afternoon. That's not content to be expected by the makers of the sim, even in a wider sense.
If there only were a dynamic campaign generator, at least!
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Old 05-16-2011, 02:44 PM
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nobody would say anything if they were honest from the begining "Guys, sim is unfinished, we need to release demo for beta testing....price is 20 bucks" or something simmilar....this way for full price we got....unoptimised and unfinished game which we all betatest..the problem is that we are not betatesters and the game WAS released as FULL product....we are CUSTOMERS....then somebody acuses us for whining...its the easiest way sure...If I buy a full price for horse I didnt want a mule needing few yrs of nursing to become more or less - a true horse....

Last edited by Tvrdi; 05-16-2011 at 02:47 PM.
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Old 05-17-2011, 03:18 AM
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Originally Posted by GnigruH View Post
Yeah, they've lurked...

Anyways you should know that it's not a game, it's the ultimate FLIGHT SIM.
If you want a game and can't enjoy tiger moth trips from one airfield to another, then go play Call of Duty with other 16-years old
So everyone who plays Call of Duty is 16? Whats wrong with being 16 anyways? I play Call of Duty (since the original) and I'm 32, I have no problem getting along with players of all ages usually. The way you said that just makes you look about as immature as the 16 year olds you are trying to say are immature. The tiger moth sucks, and if I wanted to fly from one airfield to another I have a much better sim for that, FSX. (Theres alot of 16 year olds using that too, I bet most can navigate and fly better than you).

Also, CloD is not the ultimate flight sim as I believe that honor goes to FSX at the moment. If you dont believe that just go search for some flight sim stores and see all the people getting rich off of FSX add-ons. CloD isnt the ultimate anything at the moment except maybe the ultimate "look my cockpit shadows/details PWN yours" exercise.

As for the original post, I completely agree with the lack of content. My main gripe though is with the lack of flyable planes. Yeah yeah I know, its the BoB so theres only so many planes blah blah blah. Nuts to that, no matter the setting there should be more than 3 different fighter planes (basically, the g.50 is garbage and doesnt count) to choose from in multiplayer. Especially given this game took so many years to develop... I guess those awesome cockpit shadows were harder to make than we could imagine.
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Old 05-17-2011, 05:28 AM
Vengeanze Vengeanze is offline
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My new rig is in the mail together with a new stick and when I get em I'll probably try out RoF campaign and practice Spitfire procedures in FSX with A2A's Spitfire for a while till CloD is a bit more mature and I can hold my own in the mp servers.

The wait is friggin killing me.
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Old 05-17-2011, 10:50 AM
GnigruH GnigruH is offline
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Originally Posted by Formula88 View Post
So everyone who plays Call of Duty is 16? Whats wrong with being 16 anyways? I play Call of Duty (since the original) and I'm 32, I have no problem getting along with players of all ages usually. The way you said that just makes you look about as immature as the 16 year olds you are trying to say are immature. The tiger moth sucks, and if I wanted to fly from one airfield to another I have a much better sim for that, FSX. (Theres alot of 16 year olds using that too, I bet most can navigate and fly better than you).

Also, CloD is not the ultimate flight sim as I believe that honor goes to FSX at the moment. If you dont believe that just go search for some flight sim stores and see all the people getting rich off of FSX add-ons. CloD isnt the ultimate anything at the moment except maybe the ultimate "look my cockpit shadows/details PWN yours" exercise.
You obviously didn't get those

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You and a hand full of people say the same thing. What are you worried about? Worried about your investment in time and effort going to waste possibly with ROF'ers testing the waters here and hanging around?? I think that's the majority of the angst people are venting with comparisons to other sims.
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I love ROF, but lets not forget , that they have had a two year head start, there was less meat in that sim on release than in CoD, IMO.
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RoF also has a 2 year head start mind you, and it was just as demotivating to play at release. I'd say even more useless than CloD at release because of the initial performance issues, useless multiplayer, poor-designed gui and quick mission system and few planes to fly. Now it's good, but to me it's more like flying in a painting with all the effects and artistic colours etc.
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Those improvements were paid for by the community over the last two years. I have personally paid them enough to buy any 4 flight sims on the market. Rof is turning out to be a good sim only because the community has given generously.
The problem with this is that there is no support for modification. Any improvement to the game you want to see, you have to pay for, and maybe it will be implemented at some later date.
I would rather support an open for modification flight sim. I am hoping that COD will deliver on that end.
I said rof is winning ATM
-yes, rof was released some time ago, but who cares? 1c spends 6 years making a game, so yeah, they're late
-no, rof was not worse than clodo on release
-yes, rof looks like painting, but then clodo at noon is a cartoon
-no, I'm not a saboteur from rof
-yes, making comparsions to other sims is just ok
-yes, rof comunity paid for rof improvements, but... is it strange? you paid for clodo improvements buying an unfinished game for the price of a complete one

My post was a response to the previous one about competition between rof and clodo, nothing more.

Last edited by GnigruH; 05-17-2011 at 10:54 AM.
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  #10  
Old 05-17-2011, 10:56 AM
GnigruH GnigruH is offline
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double post, sorry
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