Quote:
Originally Posted by DarthElvis
Maybe it's me, but shouldn't these art guys be doing something like, I don't know, optimizing their freakin assets? You know, stuff like compressing their damned huge texture files, optimizing the models, etc ? Half the performance issues in the game are their problem. I suggest they get on with it instead of modelling more useless churches and aircraft for the next add-on.
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Nonsene...
They have delivered what they were asked to deliver. We all knew very well the ground objects would have as many polys as a IL-2 plane and we also knew that texture sizes would rise because we all want more eye candy and graphics that can compete with 2011 titles, SO DEAL WITH IT!