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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-07-2011, 08:47 PM
JG14_Jagr JG14_Jagr is offline
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Originally Posted by BigPickle View Post
The game wont run well for anyone under your size system, thats the problem at the moment.
Thats not true.. Looking through the forums there are plenty of people playing the game at reasonable framerates with a system on par with yours. You will NOT be able to run the game at MAX settings if you have a MINIMUM system. I've seen people complaining that they should be able to run at MAX settings and then see they have a 3 year old system with a 4 year old graphics card.. thats just not realistic. And if you've gamed at all, you know that the "minimum system specs" are always too low and the "recommended" is always more like the minimum..
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  #2  
Old 05-07-2011, 08:58 PM
Remo Remo is offline
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Basically 1C under estimated the bugginess/eccentricities of Direct3D. This will probably just take some time for 90% of people with problems to be fixed, though I do suspect there is at least 10% of ppl that currently have problems that will never be solved with their current hardware/os. The main performance issue currently seems to be Video cards with less that 1Gb VRAM, and I dont think this is realistically going to get fixed. You cannot render these huge textures wit only 512MB VRAM , not now , not ever.

Personally I'll keep an eye on the performance of the game , and once it settles , and most of the other issues are settled (like FM etc) , I'll go shop for better Graphics card..
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  #3  
Old 05-07-2011, 09:40 PM
JG14_Jagr JG14_Jagr is offline
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Originally Posted by Remo View Post
Basically 1C under estimated the bugginess/eccentricities of Direct3D. This will probably just take some time for 90% of people with problems to be fixed, though I do suspect there is at least 10% of ppl that currently have problems that will never be solved with their current hardware/os. The main performance issue currently seems to be Video cards with less that 1Gb VRAM, and I dont think this is realistically going to get fixed. You cannot render these huge textures wit only 512MB VRAM , not now , not ever.

Personally I'll keep an eye on the performance of the game , and once it settles , and most of the other issues are settled (like FM etc) , I'll go shop for better Graphics card..
512 I agree with.. this game would need to be ground up redesigned for that.. There are however enormous textures that can be reduced to make it work well with 1 G of VRAM I'd wager..

The larger problem is that every G Card company writes their drivers and "cheats" the specs a bit to gain advantages here and there.. Then players have all versions with various driver sets and are using all sorts of after market tweakers to adjust settings.. Combine that with software written to "cheat" in certain areas and you end up realizing why some people with the same hardware are having completely different experiences with the game.. I have a top end (for now) rig and have never had a single issue.. others with the same gear are having issues.. there are just so many external variables..

Add to that that the game stores files in confusing locations and STEAM is involved.. I would bet that 50% of the people trying the Beta installed it wrong
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  #4  
Old 05-07-2011, 11:48 PM
Rattlehead Rattlehead is offline
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Originally Posted by JG14_Jagr View Post
I would bet that 50% of the people trying the Beta installed it wrong
...And then blame the 'stupid' game or the 'incompetent' developers...
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  #5  
Old 05-08-2011, 12:19 AM
PVT_Shepperd PVT_Shepperd is offline
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The performance is good for me (havent tried the last beta patch). But as long as realistic FM, payload etc are not included I wont start it again. I have paid for that game and I will give it some more time. But I wont waste my time beta testing because there are better things to spend my time.
I dont know if it will be polished at all or if they just fix what they can till American release to get some nicer selling counts. I hope thy will work on the game till it is what they have promised. Otherwise it will be the last 1C-game I have bought when its not finished at all.
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  #6  
Old 05-08-2011, 12:31 AM
BadAim BadAim is offline
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Sorry, but the whole freaking premise of this thread is stupid. Of course the game is fixable, and of course the base code is fine. Throwing away several years of work is idiotic, as is the suggestion of it. The software that CloD is based on is modular and was designed to be modified and rewritten as needed from the beginning. The problem is that for several reasons the modules were thrown together without time for tuning and optimization, so of course there are bugs, and of course the bugs can be fixed, it's a natural part of any kind of multi-part project. We just came in on the project too early.......

Now kwicher snivellin' and make some productive input!
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Old 05-08-2011, 01:14 AM
PVT_Shepperd PVT_Shepperd is offline
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Originally Posted by BadAim View Post
Sorry, but the whole freaking premise of this thread is stupid. Of course the game is fixable, and of course the base code is fine. Throwing away several years of work is idiotic, as is the suggestion of it. The software that CloD is based on is modular and was designed to be modified and rewritten as needed from the beginning. The problem is that for several reasons the modules were thrown together without time for tuning and optimization, so of course there are bugs, and of course the bugs can be fixed, it's a natural part of any kind of multi-part project. We just came in on the project too early.......

Now kwicher snivellin' and make some productive input!
Yes, that is what CloD looks to me. The devs say that they included placeholders. We only see what they included not those stuff which is nearly ready to get in the game but not working properly so they replaced it till it is finished. We dont know. At this point I would like to have more information from the devs.
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  #8  
Old 05-08-2011, 12:37 AM
JG14_Jagr JG14_Jagr is offline
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Originally Posted by PVT_Shepperd View Post
The performance is good for me (havent tried the last beta patch). But as long as realistic FM, payload etc are not included I wont start it again.
Thats understandable, and I think we'll see that FM's are a work in progress right now while show stoppaer issues have grabbed most of the resources available. FM's are a major pain in the butt to work on, from experience I can tell you that they are time consuming and depending on the variables the game has to play with (which I do not know) it can be frustrating.. fix turn rate, over do climb rate, fix climb rate, break roll rate etc.. those will be things that are tweaked for a LONG time.. but the good news is the releases will bring improvments with every release
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  #9  
Old 05-08-2011, 12:50 AM
PVT_Shepperd PVT_Shepperd is offline
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Originally Posted by JG14_Jagr View Post
Thats understandable, and I think we'll see that FM's are a work in progress right now while show stoppaer issues have grabbed most of the resources available. FM's are a major pain in the butt to work on, from experience I can tell you that they are time consuming and depending on the variables the game has to play with (which I do not know) it can be frustrating.. fix turn rate, over do climb rate, fix climb rate, break roll rate etc.. those will be things that are tweaked for a LONG time.. but the good news is the releases will bring improvments with every release
I know IL 2 from start up and know where it got at the end so I dont give up hope. Its a bit frustrating for me that there are working on performance stuff and leave the rest (for now). But I can wait as I see that they are working on the game. So I ll continue to read on this forum and when there is a message here saying payload and so on is working I ll be the first to run the game.
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  #10  
Old 05-08-2011, 01:55 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by col123 View Post
I very seriously doubt this game will ever be fixed in any meaningful way to be honest...its just so convoluted and shows a worrying lack of uniform consistency within its various parts...i mean on the one hand we have the wonderful detailed Virtual cockpits which are awesome...DM is also good too...but then we have crap sounds..crap terrain engine, rubbish AI...crap or next to useless campaign elements which seems to basically be just a collection of boring missions strung together without any attempt to connect them or create any sense of immersion or realism..add all that to a host of other broken or non existent features that were promised and most intelligent people are left wondering just what the hell is going or went on!...

Lets face hard facts..the sim has been supposedly in development for over 6 years now..during that time in its early development Oleg said it would be released within a few years...then it gets delayed/shelved/ignored to the point people start wondering what's going on...people are thinking either this sim is going to be super awesome and worth the wait ...OR something seriously has gone wrong at 1c....the latter seems now to be the obvious conclusion..

So I fail to see the devs spending much more time trying to fix this bugged up mess or dare i say are they even capable of doing so....and where is Oleg in thsi important time?......lets face it if he can turn his back on it all and walk away..then why not the rest of 1c?....i find it rather disturbing he has dropped off the planet where CLOD is concerned...after all he was always at the forefront of its development and promotion early on, giving interviews on its status and progress (which we can now all disregard and take with a large pinch of salt!)...shame he doesn't seem so visible now its released, ..i very much doubt this sim will amount to anything other than what you see now in the short term...and i cant see any real long term investment or commitment continuing regards its development.... if the last 6 years is anything to go by...i don't hold much hope for its future!...

Apart from nice water effects, reasonable good DM and good cockpits the rest is rather mediocre at best..and quite rubbish in many/most other areas.

There is just so much that is just plain wrong with this sim that it doesn't make any sense at all... many of its features are far worse than IL-2's...so how are we supposed to trust, believe or have hope or faith in this sim being fixed when after so many years they have already promised so much yet delivered so little!..so am now left wondering how many of them are even bothered with it all now...looks like Oleg isnt..so who else is?..makes me wonder.....
Wow! With so little confidence in the product or the developers you would have to be a mug to hang around a waste even another minute of your time on this sim. With so much more in the world to do why would you waste your time.

Bye and good luck!

I on the other hand am willing to put up with the teething issues and am using this initial period as a training exercise without wining because I've got resonable performance and can see how much potential this sim has got.

Cheers!
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