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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Just had a total drop out of sound, first of all I had the annoying wheel noise in the air in a Spit. A mission message came up on the screen and my engine sound was all broken up. Wheel noise was perfect though. Then after a minute or so I lost all sound altogether.
Playing multiplayer, sound was auto detected in options. Dedicated server the kill actor scripts no longer work along with a few other issues pointed out in this thread. |
#2
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If you exceed the length of the runway during takeoff, you'll still get the taxiing sound in the air.
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#3
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In my experience the taxiing/wheel rolling sound will go away if you raise the tailwheel and let the sound stop prior to lifting the main wheel. So a three point take off is a bad thing, you need to get the tail up and let the sound go away prior to lifting the main weehl off the ground.
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#4
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#5
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Or doing a touch and go eradicates it to, but it wasn't there in the beta one patch.
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#6
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__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#7
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jsut noticed you CAN see the 109 machine gun ammo left by hovering with the mouse on the weapons control center.
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#8
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F
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Try opening Windows (7) 'Volume mixer' and turn the Steam input right down to zero. It seems to be working for me although I've only been using it for a short while. For the wheels sound try touching your wheels back on the ground after lift off, it seems to stop it. Yes, I know it shouldn't be happening.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 05-05-2011 at 09:20 PM. |
#9
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I've had a decent improvement with this patch. Frame rates are slightly better, but overall it's much more smooth. The Stutter over buildings seems to be GONE, in fact, IL2 1946 gives me more stutter over cities than CloD does now.
I flew around a bit offline last night and shot up some ground targets in object-infested areas and found myself smiling as I played. Pretty good stuff. Unlike a lot of other ATI users, I seem to get the best performance in full screen mode. Turning up the settings does little to slow things down, the only thing I don't have maxed out is SSAO. I also no longer need to force 3d clock speeds, thanks for that... that was a pain. I7 975E PowerColor PCS+ 6970 2 Gig 6 Gigs Corsair Dominator DDR3 Win 7 Pro 64 Bit |
#10
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where is this located?
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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