Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #231  
Old 04-30-2011, 08:58 PM
warbirds warbirds is offline
Approved Member
 
Join Date: Apr 2011
Posts: 57
Default

Ok what we have is a pro photographer with a good eye for detail and color saying WOP is baby dudu and I agree with him. Now if you are looking at WOP on a small monitor that most likely has not been color corrected than it might look good to you.

As a graphic artist I can say that COD looks better to me than WOP and yes I have used both sims. The haze and green tint is, of course, used by the developers to look like old photos of the period. It works for some and for others it does not. I personally like the textures in COD and find them more like the real textures I see when flying.

Not really a matter of which is better, just a matter of taste.
Reply With Quote
  #232  
Old 04-30-2011, 09:06 PM
BigPickle
Guest
 
Posts: n/a
Default

Point proven, again..
Quote:
Originally Posted by David Hayward View Post
every comment you make about it is nothing but a guess.
So with that in mind your comments dont me anything now do they as you dont own this game "so every comment you make about it is just a guess" because you cant speak from experience.

I really think mumsnet is more your scene, you'll fit right in.
http://www.mumsnet.com/info/join
Reply With Quote
  #233  
Old 04-30-2011, 09:10 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by BigPickle View Post
Point proven, again..

So with that in mind your comments dont me anything now do they as you dont own this game "so every comment you make about it is just a guess" because you cant speak from experience.
None of our comments on the collision problem mean anything. We're all just guessing. The light and color issue is a different matter. I have photographs and screenshots to support my comments.

I have no idea what point you think is being proven.
Reply With Quote
  #234  
Old 04-30-2011, 09:15 PM
BigPickle
Guest
 
Posts: n/a
Default

oh well shame, maybe you should ask all the others you deliberately wind up what they think, but i guess they have all made it obvious anyway.
anyhow i'm off to bed with my wife while you no doubt will go to bed alone, after spending a few more hours being padantic and smarmy over a game you dont even own. Why are you here again. Oh yeah to comment on other peoples comments. Mumsnet mate, spot on.

Last edited by BigPickle; 04-30-2011 at 09:20 PM.
Reply With Quote
  #235  
Old 04-30-2011, 09:57 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

So.......

if we all agree that the WoP filter is, largely, ugly on most levels...

we're all in agreeance?

Because CoD is a lot more realistic, but as far as the SE of England is concerned, more hedgerows and less trees are needed.

oh, and the high-altitude town/city textures need looking into.

But all in good time

oh, and hello Dutch! I hope things are well
Reply With Quote
  #236  
Old 04-30-2011, 10:13 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by BigPickle View Post
oh well shame, maybe you should ask all the others you deliberately wind up what they think, but i guess they have all made it obvious anyway.
anyhow i'm off to bed with my wife while you no doubt will go to bed alone, after spending a few more hours being padantic and smarmy over a game you dont even own. Why are you here again. Oh yeah to comment on other peoples comments. Mumsnet mate, spot on.
Wow. LittlePickle, I think you just broke the irony meter on my PC.
Reply With Quote
  #237  
Old 05-01-2011, 12:41 AM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by David Hayward View Post
Wow. LittlePickle, I think you just broke the irony meter on my PC.
Snort. Fnyuk, fnyuk.

Sorry, had a few beers.

And hello to to you too phillip, the clouds are a bit crap after all, aren't they?!

Last edited by ATAG_Dutch; 05-01-2011 at 12:48 AM.
Reply With Quote
  #238  
Old 05-01-2011, 01:00 AM
Heliocon Heliocon is offline
Approved Member
 
Join Date: Dec 2010
Posts: 651
Default

Quote:
Originally Posted by David Hayward View Post
You haven't attempted to answer my question, you keep pounding your fist and call me a moron.

So, I will ask again, quoting you directly:



How does the computer determine if there is an impact with the hit box without doing any calculations? You can't say that the calculations needed to determine if there has been a collision "don't count" without explain why they "don't count". Oh, and calling me a moron is not nearly as compelling an argument as you seem to think it is.
Already answered, sorry I dont have time to teach you english, go back a few pages. Simply not worth responding to you anymore if you lack the ability to read.
Reply With Quote
  #239  
Old 05-01-2011, 01:39 AM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Can someone else point me to where he answered that question? I can't find it.
Reply With Quote
  #240  
Old 05-01-2011, 01:53 AM
Skiiwa Skiiwa is offline
Approved Member
 
Join Date: Jan 2010
Posts: 88
Default

There are some great pics in this thread! Keep it going please I play all the games in this thread and like each one for what it is.....
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:02 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.