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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-28-2011, 12:19 AM
seiseki seiseki is offline
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Quote:
Originally Posted by Letum View Post
It looks horrible?
It's a photo...it's a photo of South East England.

it doesn't have nice effects like distance desaturation/blue, but given that it is essentially a photo, does that mean that you think SE England looks horrible?
What kind of reasoning is that?
Hey look at this [blurry overcontrasted photo of a puppy] which has been made into a texture and put into a game, anyone who think it looks horrible must think puppies look horrible...

I'm gonna go make a game now, with only flat photographs as textures, as long as the motif doesn't look horrible there's no way the textures and the game can look horrible..

[/sarcasm]

Yes it looks horrible because it's a photo..
Compared to 3D environments and compared to real life, it looks horrible..

Last edited by seiseki; 04-28-2011 at 12:21 AM.
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  #2  
Old 04-28-2011, 12:24 PM
W0ef W0ef is offline
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Originally Posted by seiseki View Post
What kind of reasoning is that?
Hey look at this [blurry overcontrasted photo of a puppy] which has been made into a texture and put into a game, anyone who think it looks horrible must think puppies look horrible...

I'm gonna go make a game now, with only flat photographs as textures, as long as the motif doesn't look horrible there's no way the textures and the game can look horrible..

[/sarcasm]

Yes it looks horrible because it's a photo..
Compared to 3D environments and compared to real life, it looks horrible..
+1

It´s about the ugly transition between the photo-textured ground (never like it when they do that, it will always look crap close up) and the ocean which looks pretty crap all by itself as well.

I´m sure there is plenty going for FSX (like being able to fly around the entire world, real time weather, etc etc etc) but graphic wise it can´t hold a candle to Cliffs of Dover..Only game I have seen so far that comes close is Rise of Flight (it beat CoD graphic wise for me until the latest beta patch which gave me proper functioning AA). For me right now Cliffs of Dover is by far the most beautiful flightsim I personally know or have ever played. I´m sure it will only get better, especially when my three blue line bug on the horizon gets fixed and DX11 will be properly implemented.

Heard rumours about a new water shader with transparancy, fully functional surf and stuff, that will be sweet when they put it in!
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Old 04-28-2011, 12:41 PM
[URU]AkeR [URU]AkeR is offline
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To me COD looks better the only thing i like best in WOP is the ocean (from altitude) the ocean in COD at low alt is gorgeous, but up high its out of scale I think
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Old 04-28-2011, 01:01 PM
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louisv louisv is offline
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Totally agree, I think those who think that IL-2 is better are in a kind of denial. Like people who own a sound system for a long time and can't adjust to anything else, because their perception has adjusted to their system...And WoP looks totally depressive...FSX looks klunky...
My two cents...
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