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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-17-2011, 11:02 AM
Moezilla Moezilla is offline
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Join Date: Feb 2008
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FPS and stuttering improved with beta patch.

However now getting CTDs which never happened with any previous build. My gut feeling is that they occur when there's a LOD switch and new textures are loaded. But it could just be coincidence and the fault is more general and connected to the new texture manager or something entirely different I don't know, lol, you're the developers!

There were 5 crashes since the patch was installed. I compared each .NET runtime dump with Winmerge and they are identical. Each one shows this:

Code:
Application: Launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.Reflection.TargetInvocationException
Stack:
   at System.RuntimeMethodHandle._InvokeMethodFast(System.IRuntimeMethodInfo, System.Object, System.Object[], System.SignatureStruct ByRef, System.Reflection.MethodAttributes, System.RuntimeType)
   at System.RuntimeMethodHandle.InvokeMethodFast(System.IRuntimeMethodInfo, System.Object, System.Object[], System.Signature, System.Reflection.MethodAttributes, System.RuntimeType)
   at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo, Boolean)
   at System.Delegate.DynamicInvokeImpl(System.Object[])
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   at System.Windows.Threading.DispatcherOperation.InvokeImpl()
   at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
   at System.Threading.ExecutionContext.runTryCode(System.Object)
   at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object)
   at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
   at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
   at System.Windows.Threading.DispatcherOperation.Invoke()
   at System.Windows.Threading.Dispatcher.ProcessQueue()
   at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
   at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
   at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
   at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
   at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
   at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
   at AP9wCW2FvcllVvheGMp.mUneEX2pyKjk8Iw3C66.JTm2u1My4G7()
   at 9i0ieD2xV3vXGAmqlmL.BxYNQL2wg67OCFGEde3.tSuIdoton0CC2J2A9X3e(System.Object)
   at 9i0ieD2xV3vXGAmqlmL.BxYNQL2wg67OCFGEde3.BCVjupJrgHY(9i0ieD2xV3vXGAmqlmL.BxYNQL2wg67OCFGEde3, System.String[], System.String, System.String)
   at wL55x3Ne14YNTY9Ts2M.wg85OyNvygcfjBvDied.Tht7aGWctSr(System.String[])
   at maddox.Launch.Program(System.String[])
   at Launcher.Program.Main(System.String[])
The accompanying 5 Application Error dumps were also identical for "Faulting Module Name", "Exception Code:" and "Fault Offset".

Code:
Faulting application name: Launcher.exe_Launcher, version: 1.0.0.0, time stamp: 0x4d6e3d08
Faulting module name: KERNELBASE.dll, version: 6.1.7601.17514, time stamp: 0x4ce7bafa
Exception code: 0xe0434352
Fault offset: 0x0000b727
Faulting process id: 0x10ec
Faulting application start time: 0x01cbfc7774ed150f
Faulting application path: e:\games\steam\steamapps\common\il-2 sturmovik cliffs of dover\Launcher.exe
Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
Report Id: e844c41d-6872-11e0-a4ae-00241dcfe9f5
Enjoying the simulation a lot until these crashes started. Keep the realism!
__________________
CPU: i5 750
MOB: GA-P55A-UD4
RAM: 4GB DDR3
GPU: 2 x 5850 1024MB - Cat 11.3
SND: Realtek ALC889 - Driver 6.0.1.6343
OPS: Windows 7 SP1 x64

Last edited by Moezilla; 04-17-2011 at 11:09 AM.
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