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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-27-2011, 08:53 AM
jimbop jimbop is offline
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Quote:
Originally Posted by sigur_ros View Post
Gameplay priority

1. AI
2. Historical accurate number planes in sky
3. Flight model
4. Frame rate
5. Sound
6. Graphics
7. Damage model
Good one - I was thinking mostly of online play but I guess 1 & 2 are important for that too.
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  #2  
Old 03-27-2011, 08:59 AM
rga rga is offline
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1. Immersion
2. Everything else
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  #3  
Old 03-27-2011, 09:01 AM
Insuber Insuber is offline
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1. Having the game published
2. Developers support for the next year to solve bugs, with regular patches
3. Developers team survival for many years, to expand the series
5. Open game architecture to allow third party and community add-ons
4. All the rest will come (fps, DM etc.)

Cheers,
Insuber
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  #4  
Old 03-27-2011, 09:04 AM
jimbop jimbop is offline
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Quote:
Originally Posted by Insuber View Post
1. Having the game published
2. Developers support for the next year to solve bugs, with regular patches
3. Developers team survival for many years, to expand the series
5. Open game architecture to allow third party and community add-ons
4. All the rest will come (fps, DM etc.)

Cheers,
Insuber
Yep, fully agree with your other post. Having it published now, bugs and all, is the best chance for CoD to be a proper successor for IL-2. Looking forward to it.
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  #5  
Old 03-27-2011, 09:15 AM
IAF_Phantom IAF_Phantom is offline
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1. Flight Models (meaning - is this a simulator or just a "game"?)
2. Multiply
3. Historical Accuracy
4. Damage Models
5. Immersion
6. AI
7. Sounds
8. Graphics
9. Frame rates
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  #6  
Old 03-27-2011, 09:27 AM
jimbop jimbop is offline
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Quote:
Originally Posted by IAF_Phantom View Post
1. Flight Models (meaning - is this a simulator or just a "game"?)
2. Multiply
3. Historical Accuracy
4. Damage Models
5. Immersion
6. AI
7. Sounds
8. Graphics
9. Frame rates
Yes, that's what Flight Model means to me anyway. Can you explain why FPS is bottom of your list? E.g. what use is photo-realistic graphics if you only get 10 FPS and can't play that way?
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  #7  
Old 03-27-2011, 09:31 AM
Coen020 Coen020 is offline
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sound like you guys are going to get dissapointed then.
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  #8  
Old 03-27-2011, 09:36 AM
jimbop jimbop is offline
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Originally Posted by Coen020 View Post
sound like you guys are going to get dissapointed then.
Even if this is true initially it will be patched and then be much better than IL-2. I prefer this to it never coming out at all.
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  #9  
Old 03-27-2011, 09:37 AM
machoo
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Whats the point in having a great flight model if it's a slide show. You are all wrong if you don't pick FPS as first. FPS is the most important.
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  #10  
Old 03-27-2011, 06:44 PM
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Voyager Voyager is offline
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Originally Posted by machoo View Post
Whats the point in having a great flight model if it's a slide show. You are all wrong if you don't pick FPS as first. FPS is the most important.
So... all you're playing is Aces of the Pacific these days?

Once frame rate gets above 30 fps, the impact of additional fps diminishes, until you hit around 90fps if you have really good eyes, or 180 if you're using the new 3D systems. 10 fps is low, but given that this is going to be the only game in town for most likely the better part of a decade, we'll be pushing 200fps at 3840x2400 on "Super Perfect +" by the end of its lifetime, and grumbling about how the devs haven't made it prettier.
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