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  #91  
Old 03-24-2011, 10:48 PM
Lensman_1 Lensman_1 is offline
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2 Collectors Editions cancelled with GREAT sadness.
In the unlikely event that the sim is playable then I'll rethink my options but I can't risk £100 on a potentially unusuable game.
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  #92  
Old 03-24-2011, 10:51 PM
Herra Tohtori Herra Tohtori is offline
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My thoughts regarding this particular fiasco à la Ubisoft:




Quote:
Originally Posted by gflinch View Post
Hey, I have hemorrhoids from sitting and playing il2 too much, can Ubisoft do something about this?
I once got elbow bursitis for resting my elbow on table while playing IL-2! Class action lawsuit for not telling me that I should use padding under my elbow!

WARNING: FOLLOWING VIDEO MAY CAUSE PHOTOSENSITIVE APOCALYPTIC SEIZURE


Last edited by Herra Tohtori; 03-24-2011 at 10:53 PM.
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  #93  
Old 03-24-2011, 10:51 PM
Borsch Borsch is offline
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I've just read another Luthier's post on Sukhoi forums and yes, this is indeed very serious.
Luthier stated that this epilepsy issue has forced them to completely irreversibly screw the representation of propellers- ruining their spin rate and transparency. This is already implemented and is not reversible.

Then we read here that they will have to now go through the rest of the game "fixing" things one-by-one. (Just like propellers)

THe current "overall fix" does not only concern SLI- it also causes freezes/fps drops for single card users when flying low for example.

Beta testers and people who played CoD at Russian gameshows say that even then the game was less jerky and better optimised . Epilepsy (as it stands now) has indeed impacted the game for ALL users. I thought it was a joke, but its pretty grave.

Source(Russian):
http://www.sukhoi.ru/forum/showthrea...=1#post1571060

Last edited by Borsch; 03-24-2011 at 10:54 PM.
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  #94  
Old 03-24-2011, 10:52 PM
Luffe Luffe is offline
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Quote:
Originally Posted by gflinch View Post
Hey, I have hemorrhoids from sitting and playing il2 too much, can Ubisoft do something about this?
Exactly. I demand that every CloD copy must be shipped with one of these:

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  #95  
Old 03-24-2011, 10:55 PM
Shrike_UK Shrike_UK is offline
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i would be risking a £150 graphics card upgrade for this game aswell as £35-ish the price of the game if it dont run on my AMD X2 4200+ processor. because i would only be buying the graphics card for IL2:CoD.

If anyone knows if my processor would be good enough can they please let me know, i have 2GB ram, and wouldve got a GTX440 card.
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  #96  
Old 03-24-2011, 10:55 PM
Cowboy10uk Cowboy10uk is offline
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Sorry to hear that Lensman, I really dont know what to do, On one hand ive waited so long for this, and I love the collectors edition extras, But on the other it sounds like it wont run properly after some stupid decision by Ubisoft.

All i can hope is a way is found to get rid of this damn filter and return the sim to what it should be.

Many Many yrs ago I know carmageddon was forced to change the people into zombies and green blood to get itself released, Within 3 weeks there was a leaked patch from one of the makers that returned the zombies into People and red blood. Its happened before, no reason it cant happen again in this case.

God I hope im making the right choice.

Cowboy10uk
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  #97  
Old 03-24-2011, 10:56 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by luthier View Post
I want to confirm that everything said here is true, we have implemented some drastic features for anti-epilepsy protection which are affecting FPS and killing SLI support.

We CANNOT make these optional. That will allow an opportunistic or an unfortunate person suffering from epilepsy to sue Ubisoft for damages and literally close down the studio for good.

This was a stop-gap measure to make sure the game gets released. As I explained in the clumsily-translated Russian article, everything in our game causes seizures - gunfire, explosions, fire, sun passing behind canopy framework, etc. Basically flight sims are an epileptic's nightmare.

We'll work to improve the framerate and perhaps address individual issues individually as opposed to applying a single rough post-effect filter, but it is basically a very sad situation. Something completely unrelated and unexpected came to our sim with a giant axe and whacked at it at the last moment. We just didn't have time to properly address it.
That's pretty bad and i don't say this to blame you, in fact i can feel your frustration.

If they really did wait until the last possible moment to demand this feature from you they obviously don't know who they're messing with...the local forum forum brigade will swiftly migrate to the Ubi forums and start applying some pressure to put mildly, not to mention that we won't be arguing among ourselves this time

Let's hope a solution can be found. On the other hand, i don't really know what that would entail for the graphics fidelity of the sim even if frame rates are fixed.

Last edited by Blackdog_kt; 03-24-2011 at 11:00 PM.
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  #98  
Old 03-24-2011, 10:58 PM
Cowboy10uk Cowboy10uk is offline
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Quote:
Originally Posted by Blackdog_kt View Post
That's pretty bad and i don't say this to blame you, in fact i can feel your frustration.

If they really did wait until the last possible moment to demand this feature from you they obviously don't know who they're messing with...the local forum forum brigade will swiftly migrate to the Ubi forums and start applying some pressure to put mildly, not to mention that we won't be arguing among ourselves this time
Already there and shouting loudly, Any support would be greatly appricated.
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  #99  
Old 03-24-2011, 10:59 PM
Tree_UK
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Ubisoft have had this development rule for over 3 yrs, its an oversight from the Dev's not Ubisoft.
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  #100  
Old 03-24-2011, 10:59 PM
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bw_wolverine bw_wolverine is offline
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If anyone can get this news out to sites like Kotaku and other mainstream game blogs, I'm sure they'd run it as a story.
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