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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #111  
Old 03-23-2011, 03:03 PM
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Kwiatek Kwiatek is offline
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Quote:
Originally Posted by Oleg Maddox View Post
The true is that I'm still involved in a game industry. Still with sims.

However I'm thinking what to do next. One way I found. Another in research. All ways based on advanced gaming technologies.
I see real feature of gaming idustry, where also Mac take some part together with PC and concoles will be on a separate side or on the same if only they may have some still uniquie features of PC....

But where I don't see any great interests at the moment in the tablets and mobiles.

Some say that all should go for iOS... its a mistake. Some say that PC is died - its more greater mistake. Some say that only consoles may bring profit... that is also mistake (its not a mistake if the speech is about non so complex products that are going for the one time release without long life on the market).

For the stand alone products that are done only for PC, that have no analogs, that are the best, that are even in its only own small niche - there is the way to get income that to go forward.

Hope someone undertands my thoughs.
What a confusing and not in the subject statment Oleg.

Could you write it more simply to all expecially about COD finishing project, future develompent and your real reason to quit these project?

Or you cant write the truth for now? Until COD relase or something?

I see some crisis in COD development and i have bad feeling about these game - if it would be as good as it as was to be???

Last edited by Kwiatek; 03-23-2011 at 03:05 PM.
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  #112  
Old 03-23-2011, 03:07 PM
Avimimus Avimimus is offline
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There are already at least two title planned for the engine. I'm sure the engine will continue to be supported. Of course, we can't know for sure how things will be developed if other people take over quality control or corporate executives get involved.

I think Oleg deserves a holiday - regardless of what it might mean for us. He has contributed so much to the genre, I hope his personal interests are put first.
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  #113  
Old 03-23-2011, 03:36 PM
Space Communist Space Communist is offline
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Calm down people. I am sure Oleg has been a driving force behind this game but it's not as if he made it personally. It seems likely that the rest of the dev team will be only too happy to keep their jobs and continue developing.

I guess there is always a chance that some corporate sleazeballs will ruin everything but we might as well stay positive.
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  #114  
Old 03-23-2011, 03:55 PM
kalimba
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Quote:
Originally Posted by swiss View Post

Originally Posted by kalimba
I call it a finished product, never saw anything else actually promised. Features get cut from game development all the time, be glad you got it at all instead? 6+ years of dev time and a brand new engine plus a brand new game.

Fine - I don't.
But: I dont' have a problem buying an unfinished product either - as long as I can expect the the add-ons to come in drop by drop.
Read the above.

Swiss...I was not the one who wrote this message you replied to...
Zauii did...

Salute !
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  #115  
Old 03-23-2011, 04:08 PM
swiss swiss is offline
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Quote:
Originally Posted by kalimba View Post
Swiss...I was not the one who wrote this message you replied to...
Zauii did...

Salute !
fixed, sorry.
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  #116  
Old 03-23-2011, 04:25 PM
Insuber Insuber is offline
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Originally Posted by zauii View Post
Wrong, there might be millions of folks interested in aviation and ww2, but they would in most cases not have a clue that games like this exists or have an interest at all in playing them.

It is a small market, the pc gaming market in itself is very small and then you've a niche within that which is simulation and then an even further step which is what kinda simulation, theater etc.

It would be ridiculous to state that the flight sim market is huge with millions of customers, the same goes for stating that Oleg , Ilya or the crew would be come millionaires for life on this.(Sad)

I'd much rather have it this way, but your "thoughts" or whatever simply doesn't translate to reality where Call of Duty sends developers on lifetime vacations for doing nothing.
There are millions of customers for flight sims as well. Some 5 years ago, Il2 had sold already 5 million copies, according to the Ubi forums.

Cheers,
Insuber
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  #117  
Old 03-23-2011, 04:33 PM
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DD_crash DD_crash is offline
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I hope that Oleg & Luthier will clear up the future of Cliffs on the Friday update. There is too much pessimistic speculation going on
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  #118  
Old 03-23-2011, 06:05 PM
Vevster Vevster is offline
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Originally Posted by Insuber View Post
There are millions of customers for flight sims as well. Some 5 years ago, Il2 had sold already 5 million copies, according to the Ubi forums.
According to Ubi forums?
Wow, that's quite a source

Unless Il2 & its add-ons sold around 4 millions in Russia, we're far from the 5 millions.

A PC game sold at 5 millions units would have made titles in all the PC gamins press all over the world....
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  #119  
Old 03-23-2011, 06:20 PM
Bwaze Bwaze is offline
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Not necessarily, if the sales were made over 10 years and are actually by the different installments of Il-2. They wouldn't show up on any list, because nobody would add them together, and I don't think there are many lists that follow game sales over a longer period of time.
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  #120  
Old 03-23-2011, 06:40 PM
Tree_UK
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Originally Posted by Osprey View Post
I think you need to look up that insult, that is unless you don't consider it an insult.
Osprey, im offering you the hand of friendship, your attack on me does not offend me mate, us Brits are made of much tougher stuff to get upset by name calling. Be a good chap and edit your post, I personally wouldn't want to see you get banned or anyones else for that matter over a few harsh words.

Last edited by Sneaksie; 03-24-2011 at 08:59 AM. Reason: Obscene language
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