Quote:
Originally Posted by kalimba
I know...That is my point...So what is the "real" look of of tracer if what we've got is exposure time dependant ? What did real pilot see when they fired bullets ? If the wobble we see in guncam is a deformation from the camera , wouldn't the " laser" effect also be an artefact ? 
Just wondering...
Salute !
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You're right, but the tracers don't look so much like lasers in the gameplay videos.
As it is, I'm quite happy with the tracers the way they are, because in the older pictures, with the "laser" effect, the tracers look exactly right when compared to videos taken from similar angles, implying that if the exposure time is similar in-game compared to the camera, the results will be similar.
So, if the game engine tries to mimic the human eye when in motion, the tracers should look right.
I suppose the only way to find out exactly how the tracers should look in motion would be to directly compare real tracers and the sim.
Regards