Quote:
Originally Posted by Juri_JS
Quote:
"OLEG: Given the likely shelf-life of the sim, there’s sure to be dynamic campaigns created by third parties, as there was with the original Il-2."
For me that doesn't sound as if Oleg's team will work on a dynamic campaign. I guess he means something like Lowengrins DCG. But maybe I just don't understand it correct.
|
Ilya wrote in another thread about this issue:
There's bits and pieces. We made a decision about 18 months ago that we wouldn't be able to make it right, and we'd rather build good static campaigns instead. So it's been on a backburner for some time.
I'm the guy who wrote a bunch of giant 100-page design docs for the dynamic campaign, so it was a very hard decision for me personally.
There's probably at least a year of work left on it to make it great. We could have make something like an Il-2 level dynamic campaign in a few months, but I don't want to do that at all. I want it to be ground-breaking and worthy of the rest of the game.
I understand the dissapointment for some offliners, but considering the small development team and estimated time for deveoping this, I think they made the right decision: focus on the actual engine, FM , etc etc.. otherwise this title would be deleyed even more...and as someone said.. mission makers will throw themselves at this in a rush.. there will be plenty of downloadable missions and let's just se what happens with the dynamic issue after the release.
regarding the sequel... I guessed Med but wished Pacific. Makes sense though to make a seq with re-usable planeset..makes ETA shorter