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#71
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The torque effects will be VERY different. If the current flight model is geared for this figure at 3000rpm then it's wrong - the best cruise settings for the Mk V (I don't have the data for the IX) were: - 230mph IAS, +2.75lb, 1800rpm @ 2000ft = 35 gallons per hour - 200mph IAS, -1.5lb, 1800rpm @ 10,000ft = 29 gallons per hour - 250mph IAS, +3.75lb, 2000rpm @ 10,000ft = 42 gallons per hour - 200mph IAS, -1.75lb, 2200rpm @ 20,000ft = 36 gallons per hour - 230mph IAS, +1.5lb, 2400rpm @ 20,000ft = 46 gallons per hour - 180mph IAS, -3.25lb, 2850rpm @ 30,000ft = 41 gallons per hour It seems that a minimum of 200mph was recommended, with 230-250 preffered. This represents cruise over friendly/neutral territory; there's no way any self respecting Spitfire pilot wandered around over enemy ground at 170mph - combat cruise should be faster still than even these airspeeds I have given, and at higher revs and boost. I'll see what figures I can find for that, if any. My point still stands which is - as you can see - even at these higher speeds we're not at full rpm so torque effects are reduced again, therefore, less need to correct for it in the airframe. I suspect that TD have gotten their spits set up incorrectly on 2 counts: 1) a/c inherently trimmed at far too low a cruise speed 2) compounded by these being attained at much lower rpm in reality - therefore TD are correcting for too much torque at that airspeed. Cheers. Last edited by Fenrir; 01-20-2011 at 10:26 PM. |
#72
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#73
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Hope Oleg thought of that for the COD War. Anyway some of the 'finer FM points' arguments are probably wasted on us average pilots.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#74
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The times I had Spitfire higher than me, even if I was not ambushed (one single ambush of Jaws had taught me in my first days.. now I'm paranoid): - I had to extend home since I could not touch it - to kill the good Fenrir in his single Spitfire at 6km my squad needed of four 190s (Spitfires climb better and can stay in the zone at lower speed, Fenrir knew it well) - another time 5 Doras couldn't not touch another guy at 7km. And when you have an enemy over your head you can't do your job because your SA is always busy (and the other guys on the targets can do more damage... Tempest?). What if they weren't alone but there were four coordinated Spitfires? A good thing of Spitfires is that they can stay on the zone of action since they don't rely on high speed to be fled (do you remember the Galland's quote?) and so they can provide a wonderful air superiority on the front. To me their main problem is the ammo quantity but without the "engine radar" limit of IL2 that would not be a real issue(infact in IL2 it's a problem for both the sides). However I know that diving is better in the german planes but still diving is a defensive manouvre who actually take them OUT of action... after the dive you have to go away and regain energy (altitude). Instead the Spits can turn hard staying at the same altitude; 190s can't sustain more then 2 pass on the same Spitfire. This is the reason they are really good air superiority planes (not like the P51s of course because of the fuel issue) but again people don't use it in the way they should. I was scared of moment the majority of Spitfire pilots were to learn this: luckly in 4.10 Spitfires are not the amazing things they were in 4.09. Finally I can take a SpitV in a climbing contest knowing that in thin air their energy management can be affected too!
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. Last edited by 6S.Manu; 01-20-2011 at 11:35 PM. |
#75
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this is my only issue with the spit in 4.10. the aerilon roll that just wasn't the case irl. before anyone jumps on me for be being a spitwhiner, ask fenrir what my favourite plane is...(clue, it's blue) ![]() i want the Fw's (not my fav, but up there) acceleration to be accurate, i want the spits to be able to cruise without ludicrous aerilon input. i've never bought into the whole red/blue thing, because i think that all who do are idiots (of which there are many in this thread), who deny themselves half the game, whatever half. fools. Last edited by fruitbat; 01-20-2011 at 11:44 PM. |
#76
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#77
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#78
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I'm sorry boys, but this argument is getting a bit silly. I ran into my longtime nemesis the other night, him in a Spit V, me in a 109F. The outcome was exactly the same as it usually is, we both limped back home after a 20 min dogfight smoking and nursing damaged aircraft but still alive. I'm just not sure what, on balance has changed. (outside of the trim thing, and perhaps some adjustment of flying style). BTW, the other outcome is usually that I make a mistake first and he as the better pilot exploits it and gives me an overdose of Hispano.
All of the bitching and moaning (on all sides ) is just getting to be too much. Edit: After reading the last couple of pages, this thread has turned a bit (just a bit) more sensible. Just wanted to say that. Last edited by BadAim; 01-21-2011 at 12:38 AM. |
#79
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#80
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