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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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"set" (green line) the CV as target at the attackwaypoint.
make a normal waypoint ~10km before the attackwaypoint. give the divebombers a proper attackheading. give the torpbombers an height of 500m, the rest they are doing alone.. and such things. |
#2
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What I've got sure looks somewhat that way. Apparently they drop the torps with the wrong speed & altitude, because they never resurface. I used 100 meters altitude, I'll try 500. For dropping from above I used 2000 meters alt. and probably 5 km distance. It's not that they don't have enough time. The bombs drop 250 - 500 meters short. Aircraft is always the B5N6.
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#3
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Well, if you would like me to take a look at the mission, just put it in a zip file and post it here...it's easy to do. I assume it's unmodded 4.10.
Aviar
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#4
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Bomb Delay = 0
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#5
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Yes, unmodded. I've taken a look at the 4.10 guide and changed altitude and speed accordingly for the Type 91 torpedo, 30 meters and 240 kph. That did the trick. Too bad the AI doesn't know these new values. Sometimes they even stray from my directions.
Now I'm wondering if there's a list where I can find the number of hitpoints a generic Lexington class carrier has, and the damage points a Type 91 takes. |
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