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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-05-2011, 12:38 AM
Falke Falke is offline
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Old 01-05-2011, 06:16 AM
Fafnir_6 Fafnir_6 is offline
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Hello,

I requested that DT consider adding some of the sounds from the various unofficial sound mods a while back and unfortunately there are some questions/concerns with respect to copyright and/or authenticity of the sounds in these mod packs that were not adequately addressed (publically) by the mod makers. I think DT likely acknowledges that the sound samples in the stock game can be improved but I haven't seen any official announcements addressing them. That said, DT has demonstrated an uncanny ability to surprise and impress with their patches so I would stay tuned...

Cheers,

Fafnir_6
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  #3  
Old 01-05-2011, 08:33 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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I couldn't say better.
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For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
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  #4  
Old 01-05-2011, 09:23 AM
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Azimech Azimech is offline
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I still feel some modded engine sounds are vastly inferiour to standard. Most of them even have no prop whine. A lot of planes have a different sound frequency (engine rpm) on the outside compared with inside, that's sloppy work.
Even if not accurate, I prefer stock.

I'd say prevent a discussion that will span years and grow a lot of grey hairs prematurely and leave the sounds as they are. Even if that means ignoring the original reason the game was hacked.

I rather have new features and bug fixes instead of increased loading times because huge folders with sounds need to be loaded in memory.
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Old 01-05-2011, 11:51 AM
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Tempest123 Tempest123 is offline
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+1, I've heard some of the mod sounds, some are good, some are bad, having worked with real aircraft for a while. It's such a huge job to get correct recordings across a spectrum of engines and aircraft, my vote is to leave them for now.

Edit: That 109 sound below by Jafa is quite good

Last edited by Tempest123; 01-05-2011 at 10:07 PM.
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Old 01-05-2011, 02:30 PM
fireflyerz fireflyerz is offline
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Old 01-05-2011, 02:36 PM
Dano Dano is offline
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Bah, just retrofit the original IL2 sound engine
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Old 01-05-2011, 09:16 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by fireflyerz View Post
youtube.video

Wow! This is the most realistic 109 sound and most accurate Doppler effect I've ever heard in a game!
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Old 01-06-2011, 01:56 PM
Bricks Bricks is offline
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Quote:
Originally Posted by Fafnir_6 View Post
Hello,

I requested that DT consider adding some of the sounds from the various unofficial sound mods a while back and unfortunately there are some questions/concerns with respect to copyright and/or authenticity of the sounds in these mod packs that were not adequately addressed (publically) by the mod makers. I think DT likely acknowledges that the sound samples in the stock game can be improved but I haven't seen any official announcements addressing them. That said, DT has demonstrated an uncanny ability to surprise and impress with their patches so I would stay tuned...

Cheers,

Fafnir_6
I'm sorry, but that is not what Falke asked.

Your quote was given as an answer to the question whether engine-sounds from illegal modifications could be used for the official version. For the most obvious reasons you stated, they can not.

However, Falke's question was, whether DaedalusTeam is able or planning to improve (engine-)-Sounds in IL2. That does not implement to use the sounds taken from other games or resources protected by copy-rights.

It's a fair question of high interest for many players here. Let's not forget, that this was the initial reason, why the unofficial modifications spread so fast.

Now the DaedalusTeam has a chance to make official changes and addons, why not take the wind off their sails?
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  #10  
Old 01-06-2011, 03:02 PM
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Azimech Azimech is offline
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Probably recycled lots of times but maybe there could be an option for people wanting to install their own sounds, but with the disclaimer that there will be no support from TD for any modification by any user, and not a single sound will be provided. This way it's the user's own responsibility if he fracks up his game and the whole discussion will finally end, and no-one will have to pay for anything.

Slow frame rate? Strange antenna growing out of your head(s)? Try the original sound engine. Problem solved? Tough luck partner, you're on your own.
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