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#15
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I am busily updating two new campaigns that I have been holding back for 4.10. I am adding to them the new navigation NDB's, weather options (wind direction, wind speed, turbulence etc) and the new airfield lighting system.
I think that the new weather options have added a new dimension to the game. I put the wind direction on take-off the wrong way on one runway and soon noticed that the rest of the flight were doing a 'pilot's salute' (up-ended aircraft). I have noticed aircraft ground speed increases with a strong tailwind and the cloud is much thicker. The new navigation beacons are a wonderful feature. You can home in on your individual airfield NDB or a local radio staion. The ILS system is also a great feature and works very well to bring you safely and accurately to the airfield threshold. I can see a new 'radar equipped' nightfighter aircraft in future versions, using the ILS system to land. I have set-up several missions with the new AI Do-217 K-2's equipped with Fritx X and Henschel glider bombs. Watching the bombs with their brilliant blue flares snake towards and hitting their targets is quite sobering - the start of 'guided munitions' that we have today. The Dornier bomber was a long missing aircraft in the simulation. Its high-speed at 5000m is a very good feature you can use effectively in mission building. I have noticed that most of the aircraft that I have tryed so far seem to be flying much better. Add to this the ability to change the wind direction and speed and you have a much more authentic flight simulation. Congratulations Team Daidalos for a magnificent effort. I will give you another report when I find some more new exciting features. DFLion |
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