Quote:
Originally Posted by Heliocon
Of course it will, tessalation is DX11 only, as is many advanced physics and shader features, also DX11 is much better for Multi core cpus.?
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SoW will
not have tessellation. No mention of physics being run on a GPU. No mention of DX11 specific shaders being used. Not even a mention of anything DX11 specific being used. The only enigmatic words regarding DX11 were "supported". DX8 functions are supported by DX11.
Show me quotes that DX11 is needed or desired, besides oracle-like utterings?