![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]() |
#2
|
|||
|
|||
![]()
I was joking.
Seriously, I really don't think any member in here could resist buying SOW, with or without drm - It's a must have. Last edited by swiss; 11-15-2010 at 04:21 PM. |
#3
|
||||
|
||||
![]()
Amen to that.
Quote:
In other words - the only thing that would stop me from buying the game is another stupid DRM. Again, I must point to the excellent article at SimHQ: How to Torpedo Yourself Without Even Trying
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#4
|
|||
|
|||
![]()
I didn't expect this to happen. I knew they decided to start shipping their games with Steam in place of Uplay after the initial uproar, but i didn't expect them to convert the titles originally released with Uplay (Assasin's Creed 2, SH5 and Settlers 7 i think they were), especially a niche product like SH5.
On the other hand, the SH series might not be a blockbuster but it sells steadily for a long time, so maybe that was a factor in their effort to increase sales. Edit: After skimming through that thread on subsim it appears that they didn't drop it. You still need to authenticate online when you start the game, you just won't be kicked from the game if your connection drops mid-patrol. It's just like the RoF model, where they let you fly single missions and scripted campaigns but not dynamic ones unless you are connected. Last edited by Blackdog_kt; 11-15-2010 at 07:54 PM. |
#5
|
|||
|
|||
![]()
anyone got sales numbers of SH5?
|
#6
|
|||
|
|||
![]()
Some figures for early versions here:
http://www.subsim.com/radioroom/showthread.php?t=161973 SH5 was dead in the water for a number of reasons not just the DRM ... http://www.amazon.com/Silent-Hunter-...ews/B002PAIPQO Regardless of the reasons, a rule of thumb for software sales is no amount of patching and fixing will ever compensate for a dodgy release, whether the problem is bugs or a poorly thought out DRM. RoF is a good example. By the time they changed the DRM to something more acceptable and add a few more planes to the far too limited initial set. the excitement about the game had passed. |
#7
|
|||
|
|||
![]() Quote:
|
#8
|
|||
|
|||
![]()
The similarity is that even though the details and technicalities differ, you still need at least one authentication per gaming session to be able to play the dynamic campaign.
In layman's terms, if your internet drops before you are inside the game proper then you're out of luck and locked out of your legally purchased game ![]() |
#9
|
|||
|
|||
![]()
Well any game that forces me to be 100% online, and gives me the feeling although I have payed for the game, it does not belong to me, is a game that stays in the shops selves. I will not support that kind of treatment of legal customers. Sure there are fair reasons for protecting software, but it should not go so far to annoy paying customers so far that they rather not buy it, than put up with this kind of protection.
Last edited by Nike-it; 11-17-2010 at 05:56 AM. |
![]() |
|
|