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IL-2 Sturmovik The famous combat flight simulator.

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  #821  
Old 11-06-2010, 12:55 AM
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Richie Richie is offline
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Quote:
Originally Posted by kedrednael View Post
You really know what picture to choose from when you comment...
That picture looks like low graphic settings.
You have to remember also we're looking at all of this stuff 2nd hand threw video cameras some I'm guessing aren't too good. The clearness colour and over all quality of this is nothing compared to what it will look like on the monitor but you all know that.

Last edited by Richie; 11-06-2010 at 01:03 AM.
  #822  
Old 11-06-2010, 01:09 AM
=69.GIAP=TOOZ =69.GIAP=TOOZ is offline
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I really like the GUI shots we've had so far - looks really more advanced and slick with some nifty splash screens and backgrounds!
  #823  
Old 11-06-2010, 01:30 AM
The Sheepherder The Sheepherder is offline
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Awesome vid, I can't wait for it to be released.

The graphics look great (Nice shot of the messed up Hurricane) but will SOW feature anti-aliasing?
  #824  
Old 11-06-2010, 01:39 AM
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LukeFF LukeFF is offline
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Originally Posted by The Sheepherder View Post
The graphics look great (Nice shot of the messed up Hurricane) but will SOW feature anti-aliasing?
Of course it will. What game these days doesn't feature it?
  #825  
Old 11-06-2010, 07:04 AM
The Kraken The Kraken is offline
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Originally Posted by LukeFF View Post
Of course it will. What game these days doesn't feature it?
Starcraft II, for a start. Also many games using the Unreal 3 engine, like Mass Effect 2. You'd be surprised

But yes, SoW will allow AA. Visible in the Spitfire & Beaufighter screens in this update: http://forum.1cpublishing.eu/showthread.php?t=16862
  #826  
Old 11-06-2010, 07:45 AM
Redwan Redwan is offline
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Originally Posted by SQB View Post
wow! first of all, all these vids are amazing!
the graphics and especially the work on glass based lighting is amazing, first sim i have seen to get these in cockpit shadows correct, well done!

just one issue, and it may just be because this is WIP:
the waves in the ocean seem too big, it looks like the aircraft are RC aircraft flying over a pond... My thoughts? slow down the animation or scale it down.
anyway as i said that is my opinion, the game is turning out brilliantly. hurry up and release it
I agree that in the video you talk about, the water looks strange, althought in an other video it looks very good:





I’m also worried by another feature of BoB. I think that nobody noticed that point. The grass looks strange in some update screens as well as in the videos:




WIP or low settings ?


I think that ROF does better on that point. This is also 3D grass:

  #827  
Old 11-06-2010, 07:57 AM
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Well, that might be a trick, like the trees in il2, to get a good view from most angles with a affordable processor-load.
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  #828  
Old 11-06-2010, 08:03 AM
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Quote:
Originally Posted by Redwan View Post
I agree that in the video you talk about, the water looks strange, althought in an other video it looks very good:

I’m also worried by another feature of BoB. I think that nobody noticed that point. The grass looks strange in some update screens as well as in the videos:

Redwan:

"will you ever be sattisfied, or are you just like that???????" (chiefrr73)

"You really know what picture to choose from when you comment..." (kedrednael)

"You really need a break.
The thing is almost done, Oleg does not need you as an advisor(you'd be a pitiful one btw.)
Do you understand that?
No one gives a flying fu** about your opinion, it's just annoying.
The game is the box, just some bug hunting left - END OF STORY.

However:
If you do find a thread where Oleg asks for input, feel free to post all your thoughts there.
thx." (swiss)
  #829  
Old 11-06-2010, 08:19 AM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by SQB View Post
just one issue, and it may just be because this is WIP:
the waves in the ocean seem too big, it looks like the aircraft are RC aircraft flying over a pond...
Exactly what I think each time I see a plane flying over the sea in IL2/SoW.
  #830  
Old 11-06-2010, 08:20 AM
The Kraken The Kraken is offline
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Quote:
Originally Posted by Redwan View Post
WIP or low settings ?

I think that ROF does better on that point.
RoF uses the exact same method for rendering grass, just at this point it has more densely distributed grass objects (detail setting?) and the colours seem better adjusted to the underlying texture (which Oleg is still working on). So I don't think there's much to worry about here.
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