![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
I’m also worried by another feature of BoB. I think that nobody noticed that point. The grass looks strange in some update screens as well as in the videos: ![]() ![]() WIP or low settings ? I think that ROF does better on that point. This is also 3D grass: ![]() |
#2
|
||||
|
||||
![]()
Well, that might be a trick, like the trees in il2, to get a good view from most angles with a affordable processor-load.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#3
|
|||
|
|||
![]() Quote:
"will you ever be sattisfied, or are you just like that???????" (chiefrr73) "You really know what picture to choose from when you comment..." (kedrednael) "You really need a break. The thing is almost done, Oleg does not need you as an advisor(you'd be a pitiful one btw.) Do you understand that? No one gives a flying fu** about your opinion, it's just annoying. The game is the box, just some bug hunting left - END OF STORY. However: If you do find a thread where Oleg asks for input, feel free to post all your thoughts there. thx." (swiss) |
#4
|
|||
|
|||
![]()
RoF uses the exact same method for rendering grass, just at this point it has more densely distributed grass objects (detail setting?) and the colours seem better adjusted to the underlying texture (which Oleg is still working on). So I don't think there's much to worry about here.
|
#5
|
||||
|
||||
![]()
We've seen corn fields in BoB, so surely it's a graphic setting? It'd make sense, considering the memory issue.
|
#6
|
|||
|
|||
![]()
Thanks for your comments about grass. Maybe it will look better if the density settings are higher.
Hecke, Please don't talk in the name of the community asking me to stop to post here. It's just your own opinion and who are you to allow or not allow somebody to post here ? Let me tell you one thing, it's not the end of the story and I will post what I want, where I want and when I want as long as it's related to the subject. But finally I have pity of agressive people like you, who's master word is 'Intolerance' and I think you must be suffering a lot in your life to react like that. Maybe you should talk to someone to get you out of your problems and in the mean time take a bath with candles around and soft music after a good colon cleanse to feel better. Last edited by Redwan; 11-06-2010 at 11:37 AM. |
#7
|
|||
|
|||
![]() Quote:
I wanted to show with what kind of crap comments I get flooded when I post things like you did in your post. I am not the one who arrogates to shut other people up, I am actually pretty happy when people mention such things, but I get insulted when posting them. |
#8
|
||||
|
||||
![]()
I think there is a line, though. Some of the things you have asked for, Hecke, have just been way too complex IMO for the team to model; and Oleg himself said as such.
Don't get me wrong, I think posts where people point out inaccuracies or improvements is fine, but one has to draw a line somewhere. Now before people say, "hang on, aren't you being hypocritical?" I would say, in my own defence, that any improvements I've ever suggested have been cosmetic. For example, the cloud shape to me is just wrong; and the recent videos have highlighted this. I don't think it would take a lot to change the model; as it is the model looks like Il-2, so perhaps it's never been tweaked? And regarding terrain, the videos have made it look a lot better ![]() ![]() |
#9
|
|||
|
|||
![]() Quote:
We are at end of 2010, I think almost everything is possible, it's just if the developers want it or not. So why don't you let Oleg decide what he thinks is worth an answer and what is crap. I don't assume to know their skills, you guys do. |
#10
|
||||
|
||||
![]() Quote:
![]()
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
![]() |
|
|