Quote:
Originally Posted by Splitter
I can't believe this even needs to be pointed out. Again I go back to X-Plane which uses satellite imagery. From altitude, it looks fine (for the most part). Of course, the "Earth" takes 60 gigs of hard drive space to accomplish this.
However, there is nothing (or very little) in terms of 3D objects at low level unless you have an Ikea fetish....X-Plane users will back me up on the number of Ikeas in a given major city....
Even when you fly over a well know city like Washington, DC, there is no Washington Monument, no White House, and no Lincoln Memorial without add-ons.
No, give me the detail Oleg is shooting for in SoW.
Fanboi out  .
Splitter
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you quoted the wrong part of the text in your quote

(using my reply instead of the original posters text)
i just responded to his earlier post where he claimed fs9/10 was so much better from all altitudes, and gave a list of examples why oleg's work is better for the lower altitude levels that are important in a combat sim
and me referring to "martian vomit" in low altitude fs9/10 scenery is because you just get a few spare houses (the carrot chunks) sitting on top of a textured flat satellite image map, with a few odd trees randomly placed (the parsley chunks). not really something you want to use in a combat flightsim where you might have to go hunting for enemy tank formations on the ground, or target a specific road/bridge to slow down troop movement