Quote:
Originally Posted by JAMF
Mr. Maddox, I've posted these questions before, so I hope you only missed them.
- Is surround gaming (3 screens) being taken into account in development? Flexible FoV? Or will there be an option for users wit 3 screens, to render the view through 3 viewports, like it was done in the racing simulation rFactor?
FOV
3 "viewports"
- Will it be possible to use real DeviceLink cockpit dials in MP? As a way to avoid what could be considered cheating by others, the dials which are destroyed in the game, the real cockpit dials get deactivated through DeviceLink (data output = 0).
- Will we see raindrops on the windscreen, like in the original IL2 demo?
- Will we see rivets on the wing and would they be bump- or normal-mapped?
Thank you.
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BoB is working with 3 screens. This is option of video cards now.
Device link will be added later. It will work online. How it will be working in terms of cheating I don't know yet.
In demo of Il-2 there wasn't rain drops on widescreen
rivets on the wings or anywhere on the external view are present where they should. They are drawn and bumpmapped.
If to make them all in 3D this will decrease completely FPS.