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#221
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Great work Oleg and team.
One question: Do u know when SoW reales is due? Im not asking u to say when im just asking if a date has been set yet? |
#222
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No one seems to have noticed so I'll repeat.
It is not a reflection. It is a pilot viewed from the front. Check the position of the brake lever.
__________________
Puffer_2 |
#223
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I got so caught up in my first post on this forum that I forgot to say how excellent the cockpits are looking. Well done, Oleg and team! I can say that the IL2 community here in SA is eagerly awaiting the release.
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#224
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#225
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Mr. Maddox, I've posted these questions before, so I hope you only missed them.
- Is surround gaming (3 screens) being taken into account in development? Flexible FoV? Or will there be an option for users wit 3 screens, to render the view through 3 viewports, like it was done in the racing simulation rFactor? FOV ![]() 3 "viewports" ![]() - Will it be possible to use real DeviceLink cockpit dials in MP? As a way to avoid what could be considered cheating by others, the dials which are destroyed in the game, the real cockpit dials get deactivated through DeviceLink (data output = 0). - Will we see raindrops on the windscreen, like in the original IL2 demo? - Will we see rivets on the wing and would they be bump- or normal-mapped? Thank you. |
#226
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Sorry to ask again...
Can Mr. Oleg tell me if BOB SOW will have the possibillity of adding on/of switches instead of having only the momentary switches like the ones on the keyboard? Or it will only be possible to do it by using a program to map keys? I know some games that have it, some RC games (radio controled sim.) Its very usefull to people who want to build pannels or simply to add a switch (e.g.) to easy remind gear position. I hope it includes that possibillity... I enjoy all your team work, and tank you for the updates. |
#227
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The last terrain screenshot was by far the best I've ever seen in a combat flight sim. The river light reflection was spot on and the rivers banks even looked like they had some elevation. Bravo
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#228
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Oleg...is the landscape shot in DX10? , is DX11 still planned for the first release of SOW?
Thanks. PS Oleg...i remember the Birmingham flight sim show where you first told the world about SOW, i asked you the first question ![]() Last edited by furbs; 10-22-2010 at 10:32 PM. |
#229
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Dah-rooooooool!!!!
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#230
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And should it be "lean" instead of "weak"? |
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