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IL-2 Sturmovik The famous combat flight simulator.

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  #171  
Old 10-22-2010, 06:22 PM
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kristorf kristorf is offline
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Absolutally beautiful, many thanks
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  #172  
Old 10-22-2010, 06:24 PM
Ikarus Ikarus is offline
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exelent!!!!! no need to see the game i understund from the cokpits what whaiting us....
bravo team!!!!!
plz give us this game......
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  #173  
Old 10-22-2010, 06:31 PM
scrope scrope is offline
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I think that will shut the critics up. Outstanding work.

Wishful thinking Sutts.
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  #174  
Old 10-22-2010, 06:36 PM
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mazex mazex is offline
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Holy mother of all cows - those cockpits are truly amazing! The only thing missing to make them 100% realistic is some of my drool on the glass

I also realized that I skimmed some posts by Oleg in this thread for the first time in years without even reading them as it's Friday night and my wife demands attention... I was not long ago that I would have yelled "Quiet woman! One of my gurus have spoken - and I have to read every sentence at least ten times and wrestle all the information I can out of it!"

Have a good weekend Oleg (and the team!)!
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  #175  
Old 10-22-2010, 06:38 PM
Boandlgramer Boandlgramer is offline
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Quote:
Originally Posted by Victorlz View Post
Oleg just one thing, the rest of the cockpit, with exception of the panel, wasn´t RLM-02 in E series cockpits?
Like:
I asked the very same question for an project of my own an expert ( Peter W. Cohausz )a few days ago:
Like you wrote , the cabine in 02 and the instrumentspanel in 66.

But we here have a own expert = csThor

Last edited by Boandlgramer; 10-22-2010 at 06:41 PM.
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  #176  
Old 10-22-2010, 06:57 PM
Romanator21 Romanator21 is offline
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Aren't there numerous shades of RLM-02 from green to grey?
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  #177  
Old 10-22-2010, 06:58 PM
Il2Pongo Il2Pongo is offline
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Quote:
Originally Posted by Oleg Maddox View Post
When you put the mouse coursor to the lever or the gauge the popup line show you the purpose (sometime even data, say current pressure or tempetature, after the name of gauge). This will help for the novices to learn anything in cockpit. Or say to understand the purpose of German or Italian (Russian, Japanese, etc) gauges/levers/knobs, etc for English speaking users.

When you put the mouse on the lever and press button you may move the mouse... and the lever will also moving.

Incredible, I hope track ir wont be fudged up by that.
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  #178  
Old 10-22-2010, 07:02 PM
leggit leggit is offline
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on seeing the first image i said out loud "holy f***"...not cool infront of my 10 yr old nephew.. he thought it was funny...not his mother though...amazing work no wonder its been in development so long. outstanding oleg a visual masterpiece at the very least!
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  #179  
Old 10-22-2010, 07:03 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by Oleg Maddox View Post
For the dynamically changed halftransparent reflections of a pilot and its movement in so many glassed surfaces will make so great impact on fps that you will glad to switch it off forever...

Compomise - static. Looks excellent.
Love to read that. And this goals and compromises are the reason why IL-2 runs smooth and beautiful by 2010 like was in 2001 standards!

Amazing work. Just perfect. I'll stop to look at the Dev. updates and just wait some info about SoW: BoB recommended hardware, I don't need to see more: the greatest sim ever, like IL-2 was!

Can't expect less of the brilliant minds behind IL-2, and people with compromise with quality, not just deadlines!

Congratulations!
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  #180  
Old 10-22-2010, 07:11 PM
ivagiglie ivagiglie is offline
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Thanks for the update Oleg, the cockpits look great!

How is damage going to affect them and the cockpit in general though?
Any screenshots you can share?
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