Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #131  
Old 10-22-2010, 04:06 PM
Letum Letum is offline
Approved Member
 
Join Date: Mar 2008
Posts: 308
Default

Quote:
Originally Posted by BadAim View Post
I like your Idea of compromise, It's rather......uncompromising.
No, Oleg is right, you simply can't make these reflections dynamic. It's impossible in real time and will be for a number of years in the future..
They are still reflections tho. They will move as your head moves, they just don't reflect true objects.

They do look excellent.

Last edited by Letum; 10-22-2010 at 04:09 PM.
Reply With Quote
  #132  
Old 10-22-2010, 04:08 PM
tourmaline tourmaline is offline
Approved Member
 
Join Date: Jul 2010
Posts: 57
Default

Quote:
Originally Posted by BadAim View Post
I like your Idea of compromise, It's rather......uncompromising.
But it's nice to have build in dynamic features. When the graphics cards get more powerful, we can put the eyecandy on again.
Reply With Quote
  #133  
Old 10-22-2010, 04:09 PM
Hecke
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Letum View Post
No, Oleg is right, you simply can't amke these reflections dynamic.
They are still reflections tho. They will move as your head moves.

They do look excellent.

So why are you explaining it will be dynamic then?
Reply With Quote
  #134  
Old 10-22-2010, 04:11 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Quote:
Originally Posted by Oleg Maddox View Post
reflection on the gauges are not dynamic. They are prerendered.
Don't expect they will move.

Simply all these reflections makes the feel of real lighting and overal photographic quality of the whole picture.

For the dynamically changed halftransparent reflections of a pilot and its movement in so many glassed surfaces will make so great impact on fps that you will glad to switch it off forever...

Compomise - static. Looks excellent.
I agree. It's no biggy Oleg.

But for the pilot model, will we see the pilot put his mask on? If so, do you know how it works? It may sound silly, but the type-d-mask differs from other masks in that it attaches to the helmet internally just shout and I can get some pictures showing all of this. I'd be interested to see the pilot animations some time
Reply With Quote
  #135  
Old 10-22-2010, 04:12 PM
Ironman69 Ironman69 is offline
Approved Member
 
Join Date: Oct 2007
Location: United States
Posts: 41
Default

Oleg, how much has SoW's coding for joystick input curves been changed since IL2 4.09? Do you still use your old joystick curve settings or do you have a new set you use? Also, will setting X, Y, Z axis give you greatest control input response as was in IL2?
Reply With Quote
  #136  
Old 10-22-2010, 04:12 PM
Hoverbug Hoverbug is offline
Approved Member
 
Join Date: Nov 2009
Posts: 29
Default

Quote:
Originally Posted by Hecke View Post
So why are you explaining it will be dynamic then?
I think he means the positioning of the reflection as the player's head position moves, not that the reflection's head moves.
Reply With Quote
  #137  
Old 10-22-2010, 04:14 PM
BadAim BadAim is offline
Approved Member
 
Join Date: Oct 2007
Posts: 984
Default

It wouldn't surprise me at all if there was provision for a dynamic reflection. I expect that would be a couple generations of hardware down the road, though.

I'm tickled pink by what we have so far. I can't see any machine on the planet today being able to render any better (If it could possibly get any better), I'm still amazed that any machine can at all.
Reply With Quote
  #138  
Old 10-22-2010, 04:21 PM
Old_Canuck
Guest
 
Posts: n/a
Default

Can't say it enough this is true artwork. This is what we see when artistic talent is merged with engineering expertise.

All of you who have been singing "vapor ware" here's a new song for you: "new standard" / "raised the bar."
Reply With Quote
  #139  
Old 10-22-2010, 04:22 PM
Peffi Peffi is offline
Approved Member
 
Join Date: Dec 2007
Posts: 52
Default

Quote:
Originally Posted by Oleg Maddox View Post
Really we have more important things to finalize.

Gooood to hear! Priorities
Reply With Quote
  #140  
Old 10-22-2010, 04:22 PM
Victorlz Victorlz is offline
Registered Member
 
Join Date: Jan 2010
Posts: 8
Default

Oleg just one thing, the rest of the cockpit, with exception of the panel, wasn´t RLM-02 in E series cockpits?
Like:
Attached Images
File Type: jpg cockpit1092.jpg (255.5 KB, 221 views)
File Type: jpg cockpit1091.jpg (151.1 KB, 176 views)
File Type: jpeg bf109 cockpit.jpeg (32.1 KB, 177 views)
File Type: jpg bf109e132bg_27_fs.jpg (46.5 KB, 180 views)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.